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Methodology
← Core AI
Artificial Intelligence
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Core AI
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Game AI
1774 directly classified papers
Papers per year
2006: 9
2007: 6
2008: 1
2009: 4
2010: 4
2011: 8
2012: 6
2013: 10
2014: 12
2015: 17
2016: 14
2017: 75
2018: 74
2019: 154
2020: 186
2021: 211
2022: 230
2023: 238
2024: 251
2025: 168
2026: 96
Papers
Nash Equilibria and Pitfalls of Adversarial Training in Adversarial Robustness Games
AISTATS 2023
Strategic Facility Location with Clients That Minimize Total Waiting Time
AAAI 2023
Facility Location Games with Entrance Fees
AAAI 2023
Complexity of Efficient Outcomes in Binary-Action Polymatrix Games and Implications for Coordination Problems
IJCAI 2023
Commitment Games with Conditional Information Disclosure
AAAI 2023
PAC Learning and Stabilizing Hedonic Games: Towards a Unifying Approach.
AAAI 2023
Securing Lifelines: Safe Delivery of Critical Services in Areas with Volatile Security Situation via a Stackelberg Game Approach
AAAI 2023
Learning to Design Fair and Private Voting Rules (Extended Abstract)
IJCAI 2023
A Computational Model of Ostrom's Institutional Analysis and Development Framework (Extended Abstract)
IJCAI 2023
Half-Positional Objectives Recognized by Deterministic Büchi Automata (Extended Abstract)
IJCAI 2023
Game-theoretic Mechanisms for Eliciting Accurate Information
IJCAI 2023
On Optimal Strategies for Wordle and General Guessing Games
IJCAI 2023
Complexity Results and Exact Algorithms for Fair Division of Indivisible Items: A Survey
IJCAI 2023
Learning Revenue Maximization Using Posted Prices for Stochastic Strategic Patient Buyers
AAAI 2023
Truthful Auctions for Automated Bidding in Online Advertising
IJCAI 2023
Parametrized Gradual Semantics Dealing with Varied Degrees of Compensation
IJCAI 2023
Online Learning in Stackelberg Games with an Omniscient Follower
ICML 2023
Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies
IJCAI 2023
Team Belief DAG: Generalizing the Sequence Form to Team Games for Fast Computation of Correlated Team Max-Min Equilibria via Regret Minimization
ICML 2023
Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Games
ICML 2023
How Bad is Top-$K$ Recommendation under Competing Content Creators?
ICML 2023
Fast Rates in Time-Varying Strongly Monotone Games
ICML 2023
From Monopoly to Competition: Optimal Contests Prevail
AAAI 2023
I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons
ACL 2023
SPRING: Studying Papers and Reasoning to play Games
NIPS 2023
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