Wenzheng Chen
20 papers · 2018–2025 · 5 conferences · across top CS/AI conferences
Achievements
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π Interdisciplinary Bridge π Cross-Pollinator (11) π Conference Polyglot (5) π Academic Marathon (7) π Renaissance Researcher (6)
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Renaissance Researcher
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Taxonomy Completionist
(40)
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Keyword Pioneer
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Deep Specialist
(12)
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Keyword Champion
(2)
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Dynamic Duo
(11)
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Century Club
(20)
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Keyword Collector
(99)
π₯
Unstoppable
(8)
Conferences
CVPR (11)
NIPS (5)
ICCV (2)
ECCV (1)
ICLR (1)
Top co-authors
Keywords
3d reconstruction
(8)
differentiable rendering
(6)
neural rendering
(3)
structured light
(3)
inverse rendering
(3)
neural radiance field
(2)
material decomposition
(2)
material prediction
(2)
scene reconstruction
(2)
image reconstruction
(2)
novel view synthesis
(2)
physically-based rendering
(2)
3d generation
(2)
mesh generation
(2)
multi-view imaging
(2)
generative adversarial network
(2)
gaussian splatting
(1)
depth estimation
(1)
lighting estimation
(1)
human pose estimation
(1)
Papers
One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency
CVPR 2025
GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering
ICCV 2025
RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
CVPR 2025
TurboSL: Dense Accurate and Fast 3D by Neural Inverse Structured Light
CVPR 2024
An Expectation-Maximization Algorithm for Training Clean Diffusion Models from Corrupted Observations
NIPS 2024
Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes
CVPR 2023
Towards Viewpoint Robustness in Bird's Eye View Segmentation
ICCV 2023
HumanGen: Generating Human Radiance Fields With Explicit Priors
CVPR 2023
Relightable Neural Human Assets From Multi-View Gradient Illuminations
CVPR 2023
Extracting Triangular 3D Models, Materials, and Lighting From Images
CVPR 2022
Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertion
ECCV 2022
GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images
NIPS 2022
Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering
ICLR 2021
DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer
NIPS 2021
Auto-Tuning Structured Light by Optical Stochastic Gradient Descent
CVPR 2020
Learning Deformable Tetrahedral Meshes for 3D Reconstruction
NIPS 2020
Steady-State Non-Line-Of-Sight Imaging
CVPR 2019
Fast Interactive Object Annotation With Curve-GCN
CVPR 2019
Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer
NIPS 2019
Optimal Structured Light Γ La Carte
CVPR 2018