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Wenzheng Chen

22 papers · 2018–2026 · 5 venues · across top CS/AI venues

Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.

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+6 more ↓ πŸ—ΊοΈ Taxonomy Completionist (38) πŸƒ Academic Marathon Β· Sprint 🌍 Conference Polyglot Β· Silver πŸŒ‰ Interdisciplinary Bridge Β· Gold 🐣 Hot Topic Early Bird
πŸ”¬ Deep Specialist (14) 🀝 Dynamic Duo (11) πŸ† Keyword Champion (2) πŸ”₯ Unstoppable Β· Bronze πŸ—ƒοΈ Keyword Collector (110) πŸ’Ž Century Club Β· Bronze

Papers

InstantViR: Real-Time Video Inverse Problem Solver with Distilled Diffusion Prior CVPR 2026 PointCNN++: Performant Convolution on Native Points CVPR 2026 GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering ICCV 2025 One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency CVPR 2025 RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting CVPR 2025 An Expectation-Maximization Algorithm for Training Clean Diffusion Models from Corrupted Observations NeurIPS 2024 TurboSL: Dense Accurate and Fast 3D by Neural Inverse Structured Light CVPR 2024 HumanGen: Generating Human Radiance Fields With Explicit Priors CVPR 2023 Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes CVPR 2023 Relightable Neural Human Assets From Multi-View Gradient Illuminations CVPR 2023 Towards Viewpoint Robustness in Bird's Eye View Segmentation ICCV 2023 Extracting Triangular 3D Models, Materials, and Lighting From Images CVPR 2022 GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images NeurIPS 2022 Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertion ECCV 2022 DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer NeurIPS 2021 Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering ICLR 2021 Auto-Tuning Structured Light by Optical Stochastic Gradient Descent CVPR 2020 Learning Deformable Tetrahedral Meshes for 3D Reconstruction NeurIPS 2020 Fast Interactive Object Annotation With Curve-GCN CVPR 2019 Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer NeurIPS 2019 Steady-State Non-Line-Of-Sight Imaging CVPR 2019 Optimal Structured Light Γ  La Carte CVPR 2018