Baoquan Chen
32 papers · 2016–2026 · 8 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
Jump to papers ↓+9 more ↓ Show less ↑
πΊοΈ Taxonomy Completionist (56) π Conference Polyglot Β· Silver π Academic Marathon Β· Half π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
π¬
Deep Specialist
(15)
π
Grand Slam
π
Renaissance Researcher
(6)
π₯
Unstoppable Β· Bronze
β‘
Prolific Year Β· Productive
π
Conference Pioneer
π
Century Club Β· Bronze
π
Trend Setter
ποΈ
Keyword Collector
(154)
Top co-authors
Research topics
Computer Vision
(23)
Deep Learning
(17)
Analysis
(17)
Machine Learning
(11)
Architectures
(9)
Artificial Intelligence
(8)
Core AI Β· Artificial Intelligence
(7)
Generation
(7)
Processing
(7)
Learning Types Β· Machine Learning
(6)
Learning Types Β· Deep Learning
(5)
Robotics
(4)
Capabilities
(4)
Core Methods
(4)
Core AI Β· Computer Vision
(3)
Keywords
scene reconstruction
(3)
gradient descent
(2)
point cloud
(2)
novel view synthesis
(2)
neural network
(2)
convolutional neural network
(2)
gaussian splatting
(2)
3d gaussian splatting
(2)
vision-language model
(2)
physically-based rendering
(2)
rotation estimation
(2)
graph neural network
(2)
rotation regression
(2)
semantic segmentation
(2)
differentiable rendering
(2)
video processing
(2)
robot navigation
(1)
probabilistic modeling
(1)
3d reconstruction
(1)
few-shot learning
(1)
Papers
Layered 4D-Rotor Gaussian Splatting: A Compressed Representation for Long Dynamic Scenes
CVPR 2026
PointCNN++: Performant Convolution on Native Points
CVPR 2026
Spatial-Spectral Homogeneous Attacks on Physical-World Large Vision-Language Models
AAAI 2026
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
CVPR 2025
GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering
ICCV 2025
GFPack++: Attention-Driven Gradient Fields for Optimizing 2D Irregular Packing
ICCV 2025
One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency
CVPR 2025
RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
CVPR 2025
SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos
CVPR 2025
SAI3D: Segment Any Instance in 3D Scenes
CVPR 2024
A Laplace-inspired Distribution on SO(3) for Probabilistic Rotation Estimation
ICLR 2023
Delving Into Discrete Normalizing Flows on SO(3) Manifold for Probabilistic Rotation Modeling
CVPR 2023
Patch-Based 3D Natural Scene Generation From a Single Example
CVPR 2023
FisherMatch: Semi-Supervised Rotation Regression via Entropy-Based Filtering
CVPR 2022
Multi-Robot Active Mapping via Neural Bipartite Graph Matching
CVPR 2022
Projective Manifold Gradient Layer for Deep Rotation Regression
CVPR 2022
Towards Accurate Active Camera Localization
ECCV 2022
CAPTRA: CAtegory-Level Pose Tracking for Rigid and Articulated Objects From Point Clouds
ICCV 2021
Robust Neural Routing Through Space Partitions for Camera Relocalization in Dynamic Indoor Environments
CVPR 2021
Unsupervised Co-part Segmentation through Assembly
ICML 2021
AutoRemover: Automatic Object Removal for Autonomous Driving Videos
AAAI 2020
Generative 3D Part Assembly via Dynamic Graph Learning
NeurIPS 2020
Multimodal Shape Completion via Conditional Generative Adversarial Networks
ECCV 2020
PQ-NET: A Generative Part Seq2Seq Network for 3D Shapes
CVPR 2020
Unpaired Point Cloud Completion on Real Scans using Adversarial Training
ICLR 2020
Decouple Learning for Parameterized Image Operators
ECCV 2018
DifNet: Semantic Segmentation by Diffusion Networks
NeurIPS 2018
PointCNN: Convolution On X-Transformed Points
NeurIPS 2018
Revisiting Deep Intrinsic Image Decompositions
CVPR 2018
SketchyScene: Richly-Annotated Scene Sketches
ECCV 2018
A Generic Deep Architecture for Single Image Reflection Removal and Image Smoothing
ICCV 2017
Visualizing and Curating Knowledge Graphs over Time and Space
ACL 2016