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Zhengqi Li

21 papers · 2018–2025 · 3 conferences · across top CS/AI conferences

Achievements

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+12 more ↓ πŸŒ‰ Interdisciplinary Bridge 🌈 Renaissance Researcher (5) πŸƒ Academic Marathon (7) 🌍 Conference Polyglot (3) πŸ—ΊοΈ Taxonomy Completionist (37)
πŸ—ΊοΈ Taxonomy Completionist (37) 🧭 Keyword Pioneer 🐣 Hot Topic Early Bird πŸ”¬ Deep Specialist (10) 🀝 Dynamic Duo (20) ⚑ Prolific Year (5) πŸš€ Conference Pioneer πŸ’Ž Century Club (21) πŸ“ˆ Trend Setter πŸ—ƒοΈ Keyword Collector (101) πŸ”₯ Unstoppable (8) ❓ The Questioner

Conferences

CVPR (14) ECCV (4) ICCV (3)

Research topics

Papers

Can Generative Video Models Help Pose Estimation? CVPR 2025 Shape of Motion: 4D Reconstruction from a Single Video ICCV 2025 Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos CVPR 2025 MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos CVPR 2025 Generative Image Dynamics CVPR 2024 Omnimatte3D: Associating Objects and Their Effects in Unconstrained Monocular Video CVPR 2023 Tracking Everything Everywhere All at Once ICCV 2023 Persistent Nature: A Generative Model of Unbounded 3D Worlds CVPR 2023 DynIBaR: Neural Dynamic Image-Based Rendering CVPR 2023 InfiniteNature-Zero: Learning Perpetual View Generation of Natural Scenes from Single Images ECCV 2022 Deformable Sprites for Unsupervised Video Decomposition CVPR 2022 3D Moments From Near-Duplicate Photos CVPR 2022 IRON: Inverse Rendering by Optimizing Neural SDFs and Materials From Photometric Images CVPR 2022 Structure and Motion from Casual Videos ECCV 2022 Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes CVPR 2021 Crowdsampling the Plenoptic Function ECCV 2020 Learning the Depths of Moving People by Watching Frozen People CVPR 2019 UprightNet: Geometry-Aware Camera Orientation Estimation From Single Images ICCV 2019 Learning Intrinsic Image Decomposition From Watching the World CVPR 2018 MegaDepth: Learning Single-View Depth Prediction From Internet Photos CVPR 2018 CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Rendering ECCV 2018