Yingliang Zhang
7 papers · 2017–2026 · 2 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
Jump to papers ↓
π
Conference Polyglot Β· Bronze
π
Academic Marathon Β· Sprint
π
Interdisciplinary Bridge Β· Silver
πΊοΈ
Taxonomy Completionist
(16)
π£
Hot Topic Early Bird
Top co-authors
Research topics
Keywords
3d reconstruction
(4)
neural radiance field
(3)
novel view synthesis
(3)
human performance capture
(2)
volumetric rendering
(2)
gaussian splatting
(2)
neural rendering
(2)
video reconstruction
(1)
real-time rendering
(1)
photorealistic rendering
(1)
3d rendering
(1)
non-rigid deformation
(1)
human body reconstruction
(1)
human performance
(1)
non-rigid tracking
(1)
performance capture
(1)
volumetric video
(1)
free-viewpoint rendering
(1)
dynamic scene rendering
(1)
multi-view rendering
(1)
Papers
PanoVGGT: Feed-Forward 3D Reconstruction from Panoramic Imagery
CVPR 2026
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
CVPR 2025
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
CVPR 2024
Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-Time
CVPR 2022
HumanNeRF: Efficiently Generated Human Radiance Field From Sparse Inputs
CVPR 2022
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering Using RGB Cameras
CVPR 2021
Ray Space Features for Plenoptic Structure-From-Motion
ICCV 2017