Lan Xu
48 papers · 2020–2026 · 6 venues · across top CS/AI venues
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Research topics
Keywords
3d reconstruction
(15)
human pose estimation
(11)
novel view synthesis
(8)
pose estimation
(8)
neural radiance field
(8)
neural rendering
(7)
multimodal learning
(7)
motion capture
(7)
diffusion model
(6)
human-object interaction
(6)
human motion
(4)
motion generation
(4)
lidar point cloud
(4)
human motion capture
(4)
3d human pose estimation
(4)
3d vision
(4)
motion tracking
(3)
sensor fusion
(3)
scene understanding
(3)
point cloud
(3)
Papers
FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision
CVPR 2026
InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs
CVPR 2026
Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots
CVPR 2026
WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering
CVPR 2026
Capturing the Unseen: Vision-Free Facial Motion Capture Using Inertial Measurement Units
AAAI 2025
ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate
CVPR 2025
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
CVPR 2025
SCOPE: Sign Language Contextual Processing with Embedding from LLMs
AAAI 2025
SMGDiff: Soccer Motion Generation using Diffusion Probabilistic Models
ICCV 2025
Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis
ICCV 2025
A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals
CVPR 2024
BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics
CVPR 2024
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
CVPR 2024
HOI-M^3: Capture Multiple Humans and Objects Interaction within Contextual Environment
CVPR 2024
HybridGait: A Benchmark for Spatial-Temporal Cloth-Changing Gait Recognition with Hybrid Explorations
AAAI 2024
I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions
CVPR 2024
LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment
CVPR 2024
OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers
CVPR 2024
RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method
CVPR 2024
VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streams
CVPR 2024
CIMI4D: A Large Multimodal Climbing Motion Dataset Under Human-Scene Interactions
CVPR 2023
Free-Bloom: Zero-Shot Text-to-Video Generator with LLM Director and LDM Animator
NeurIPS 2023
HumanGen: Generating Human Radiance Fields With Explicit Priors
CVPR 2023
HybridCap: Inertia-Aid Monocular Capture of Challenging Human Motions
AAAI 2023
IKOL: Inverse Kinematics Optimization Layer for 3D Human Pose and Shape Estimation via Gauss-Newton Differentiation
AAAI 2023
Instant-NVR: Instant Neural Volumetric Rendering for Human-Object Interactions From Monocular RGBD Stream
CVPR 2023
NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions
CVPR 2023
Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos
CVPR 2023
Relightable Neural Human Assets From Multi-View Gradient Illuminations
CVPR 2023
SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments
CVPR 2023
StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offset
IJCAI 2023
Weakly Supervised 3D Multi-Person Pose Estimation for Large-Scale Scenes Based on Monocular Camera and Single LiDAR
AAAI 2023
Anisotropic Fourier Features for Neural Image-Based Rendering and Relighting
AAAI 2022
Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-Time
CVPR 2022
HSC4D: Human-Centered 4D Scene Capture in Large-Scale Indoor-Outdoor Space Using Wearable IMUs and LiDAR
CVPR 2022
HumanNeRF: Efficiently Generated Human Radiance Field From Sparse Inputs
CVPR 2022
LiDARCap: Long-Range Marker-Less 3D Human Motion Capture With LiDAR Point Clouds
CVPR 2022
NeuralHOFusion: Neural Volumetric Rendering Under Human-Object Interactions
CVPR 2022
STCrowd: A Multimodal Dataset for Pedestrian Perception in Crowded Scenes
CVPR 2022
ChallenCap: Monocular 3D Capture of Challenging Human Performances Using Multi-Modal References
CVPR 2021
Few-shot Neural Human Performance Rendering from Sparse RGBD Videos
IJCAI 2021
GNeRF: GAN-Based Neural Radiance Field Without Posed Camera
ICCV 2021
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering Using RGB Cameras
CVPR 2021
Neural Video Portrait Relighting in Real-Time via Consistency Modeling
ICCV 2021
PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging
IJCAI 2021
EventCap: Monocular 3D Capture of High-Speed Human Motions Using an Event Camera
CVPR 2020
OccuSeg: Occupancy-Aware 3D Instance Segmentation
CVPR 2020
RobustFusion: Human Volumetric Capture with Data-driven Visual Cues using a RGBD Camera
ECCV 2020