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Jingbo Wang

40 papers · 2018–2025 · 8 conferences · across top CS/AI conferences

Achievements

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+11 more ↓ 🌈 Renaissance Researcher (8) 🐝 Cross-Pollinator (8) πŸƒ Academic Marathon (7) 🌍 Conference Polyglot (8) πŸŒ‰ Interdisciplinary Bridge
πŸŒ‰ Interdisciplinary Bridge πŸ—ΊοΈ Taxonomy Completionist (52) 🧭 Keyword Pioneer πŸ† Keyword Champion (2) 🀝 Dynamic Duo (15) 🧬 Topic Evolution πŸ’Ž Century Club (40) πŸ”₯ Unstoppable (8) πŸ—ƒοΈ Keyword Collector (140) ⚑ Prolific Year (11) πŸš€ Conference Pioneer

Conferences

CVPR (12) ECCV (11) ICCV (7) NIPS (4) ICLR (3) AAAI (1) ACL (1) WACV (1)

Papers

A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions ICCV 2025 Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data ICCV 2025 SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation ICCV 2025 ARMO: Autoregressive Rigging for Multi-Category Objects ICCV 2025 Beyond Frameworks: Unpacking Collaboration Strategies in Multi-Agent Systems ACL 2025 Learning the Complexity of Weakly Noisy Quantum States ICLR 2025 DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation CVPR 2025 DreamRelation: Bridging Customization and Relation Generation CVPR 2025 DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters CVPR 2025 TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization CVPR 2025 ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model CVPR 2025 RMP-SAM: Towards Real-Time Multi-Purpose Segment Anything ICLR 2025 MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space ICCV 2025 SemGrasp: Semantic Grasp Generation via Language Aligned Discretization ECCV 2024 MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model ECCV 2024 Text to Layer-wise 3D Clothed Human Generation ECCV 2024 RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting ECCV 2024 CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics NIPS 2024 InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint NIPS 2024 Unified Human-Scene Interaction via Prompted Chain-of-Contacts ICLR 2024 Task-Oriented Human-Object Interactions Generation With Implicit Neural Representations WACV 2024 "EMDM: Efficient Motion Diffusion Model for Fast, High-Quality Human Motion Generation" ECCV 2024 Cinematic Behavior Transfer via NeRF-based Differentiable Filming CVPR 2024 PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios CVPR 2024 Learning Human Dynamics in Autonomous Driving Scenarios ICCV 2023 DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-Centric Rendering ICCV 2023 Compressible-composable NeRF via Rank-residual Decomposition NIPS 2022 "Fashionformer: A Simple, Effective and Unified Baseline for Human Fashion Segmentation and Recognition" ECCV 2022 Towards Diverse and Natural Scene-Aware 3D Human Motion Synthesis CVPR 2022 Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspective AAAI 2022 Point Scene Understanding via Disentangled Instance Mesh Reconstruction ECCV 2022 Scene-Aware Generative Network for Human Motion Synthesis CVPR 2021 Motion Guided 3D Pose Estimation from Videos ECCV 2020 Context Prior for Scene Segmentation CVPR 2020 Bi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation ECCV 2020 Group Contextual Encoding for 3D Point Clouds NIPS 2020 Malleable 2.5D Convolution: Learning Receptive Fields along the Depth-axis for RGB-D Scene Parsing ECCV 2020 An End-To-End Network for Panoptic Segmentation CVPR 2019 BiSeNet: Bilateral Segmentation Network for Real-time Semantic Segmentation ECCV 2018 Learning a Discriminative Feature Network for Semantic Segmentation CVPR 2018