Yebin Liu
80 papers · 2014–2026 · 6 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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πΊοΈ Taxonomy Completionist (67) π Conference Polyglot Β· Silver π Academic Marathon Β· Half π Interdisciplinary Bridge Β· Gold π£ Hot Topic Early Bird
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(43)
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(3)
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(25)
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Deep Specialist
(44)
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Renaissance Researcher
(5)
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Keyword Collector
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Research topics
Keywords
3d reconstruction
(24)
pose estimation
(9)
diffusion model
(8)
3d gaussian splatting
(7)
neural radiance field
(7)
neural rendering
(7)
novel view synthesis
(6)
gaussian splatting
(5)
depth estimation
(5)
attention mechanism
(5)
motion generation
(4)
motion capture
(4)
human pose estimation
(4)
mesh reconstruction
(4)
neural network
(4)
hand-object interaction
(3)
3d avatar
(3)
generative adversarial network
(3)
surface reconstruction
(3)
real-time rendering
(3)
Papers
4DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video
CVPR 2026
FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation
CVPR 2026
GeoDiff4D: Geometry-Aware Diffusion for 4D Head Avatar Reconstruction
CVPR 2026
GeoSAM2: Unleashing the Power of SAM2 for 3D Part Segmentation
CVPR 2026
HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception
AAAI 2026
Monocular Mesh Recovery and Body Measurement of Female Saanen Goats
AAAI 2026
MoReMouse: Monocular Reconstruction of Laboratory Mouse
AAAI 2026
SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation
CVPR 2026
Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction
AAAI 2026
U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generation
CVPR 2026
AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer
CVPR 2025
A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions
ICCV 2025
GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras
CVPR 2025
HADES: Human Avatar with Dynamic Explicit Hair Strands
ICCV 2025
ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping
CVPR 2025
X-NeMo: Expressive Neural Motion Reenactment via Disentangled Latent Attention
ICLR 2025
3D Gaussian Parametric Head Model
ECCV 2024
Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling
CVPR 2024
Control4D: Efficient 4D Portrait Editing with Text
CVPR 2024
DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
ICLR 2024
Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians
CVPR 2024
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
CVPR 2024
HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models
CVPR 2024
High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field
AAAI 2024
HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation
CVPR 2024
HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
NeurIPS 2024
Learning Explicit Contact for Implicit Reconstruction of Hand-Held Objects from Monocular Images
AAAI 2024
Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives
CVPR 2024
MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos
ECCV 2024
ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning
CVPR 2024
RAM-Avatar: Real-time Photo-Realistic Avatar from Monocular Videos with Full-body Control
CVPR 2024
TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
CVPR 2024
TexVocab: Texture Vocabulary-conditioned Human Avatars
CVPR 2024
CaPhy: Capturing Physical Properties for Animatable Human Avatars
ICCV 2023
CloSET: Modeling Clothed Humans on Continuous Surface With Explicit Template Decomposition
CVPR 2023
Delving Deep into Pixel Alignment Feature for Accurate Multi-View Human Mesh Recovery
AAAI 2023
Leveraging Intrinsic Properties for Non-Rigid Garment Alignment
ICCV 2023
Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning
ICCV 2023
Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars
CVPR 2023
Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering
CVPR 2023
AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture
ECCV 2022
DiffuStereo: High Quality Human Reconstruction via Diffusion-Based Stereo Using Sparse Cameras
ECCV 2022
DoubleField: Bridging the Neural Surface and Radiance Fields for High-Fidelity Human Reconstruction and Rendering
CVPR 2022
FaceVerse: A Fine-Grained and Detail-Controllable 3D Face Morphable Model From a Hybrid Dataset
CVPR 2022
FENeRF: Face Editing in Neural Radiance Fields
CVPR 2022
FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstruction
NeurIPS 2022
Geometry-Aware Single-Image Full-Body Human Relighting
ECCV 2022
GIMO: Gaze-Informed Human Motion Prediction in Context
ECCV 2022
High-Fidelity Human Avatars From a Single RGB Camera
CVPR 2022
Interacting Attention Graph for Single Image Two-Hand Reconstruction
CVPR 2022
Learning Implicit Templates for Point-Based Clothed Human Modeling
ECCV 2022
Structured Local Radiance Fields for Human Avatar Modeling
CVPR 2022
Cross-MPI: Cross-Scale Stereo for Image Super-Resolution Using Multiplane Images
CVPR 2021
Deep Implicit Templates for 3D Shape Representation
CVPR 2021
DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras
ICCV 2021
Function4D: Real-Time Human Volumetric Capture From Very Sparse Consumer RGBD Sensors
CVPR 2021
Lightweight Multi-Person Total Motion Capture Using Sparse Multi-View Cameras
ICCV 2021
LocalTrans: A Multiscale Local Transformer Network for Cross-Resolution Homography Estimation
ICCV 2021
POSEFusion: Pose-Guided Selective Fusion for Single-View Human Volumetric Capture
CVPR 2021
PyMAF: 3D Human Pose and Shape Regression With Pyramidal Mesh Alignment Feedback Loop
ICCV 2021
Training Weakly Supervised Video Frame Interpolation With Events
ICCV 2021
4D Association Graph for Realtime Multi-Person Motion Capture Using Multiple Video Cameras
CVPR 2020
Learning Event-Based Motion Deblurring
CVPR 2020
NormalGAN: Learning Detailed 3D Human from a Single RGB-D Image
ECCV 2020
Robust 3D Self-Portraits in Seconds
CVPR 2020
RobustFusion: Human Volumetric Capture with Data-driven Visual Cues using a RGBD Camera
ECCV 2020
DeepHuman: 3D Human Reconstruction From a Single Image
ICCV 2019
SimulCap : Single-View Human Performance Capture With Cloth Simulation
CVPR 2019
CrossNet: An End-to-end Reference-based Super Resolution Network using Cross-scale Warping
ECCV 2018
DDRNet: Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs
ECCV 2018
DoubleFusion: Real-Time Capture of Human Performances With Inner Body Shapes From a Single Depth Sensor
CVPR 2018
HybridFusion: Real-Time Performance Capture Using a Single Depth Sensor and Sparse IMUs
ECCV 2018
Structure From Recurrent Motion: From Rigidity to Recurrency
CVPR 2018
BodyFusion: Real-Time Capture of Human Motion and Surface Geometry Using a Single Depth Camera
ICCV 2017
Light Field Reconstruction Using Deep Convolutional Network on EPI
CVPR 2017
SurfaceNet: An End-To-End 3D Neural Network for Multiview Stereopsis
ICCV 2017
Turning an Urban Scene Video Into a Cinemagraph
CVPR 2017
Light Field From Micro-Baseline Image Pair
CVPR 2015
Robust Non-Rigid Motion Tracking and Surface Reconstruction Using L0 Regularization
ICCV 2015
Fourier Analysis on Transient Imaging with a Multifrequency Time-of-Flight Camera
CVPR 2014