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Hongwen Zhang

32 papers · 2018–2026 · 5 venues · across top CS/AI venues

Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.

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+8 more ↓ πŸ—ΊοΈ Taxonomy Completionist (36) πŸƒ Academic Marathon Β· Sprint 🌍 Conference Polyglot Β· Silver πŸŒ‰ Interdisciplinary Bridge Β· Silver 🐣 Hot Topic Early Bird
πŸ”¬ Deep Specialist (18) 🀝 Dynamic Duo (25) πŸ† Keyword Champion πŸ“ˆ Trend Setter ⚑ Prolific Year Β· Productive πŸ”₯ Unstoppable Β· Bronze πŸ—ƒοΈ Keyword Collector (171) πŸ’Ž Century Club Β· Bronze

Papers

HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception AAAI 2026 MetricHMSR: Metric Human Mesh and Scene Recovery from Monocular Images CVPR 2026 SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation CVPR 2026 HADES: Human Avatar with Dynamic Explicit Hair Strands ICCV 2025 ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping CVPR 2025 Control4D: Efficient 4D Portrait Editing with Text CVPR 2024 GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians CVPR 2024 Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians CVPR 2024 HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models CVPR 2024 HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation CVPR 2024 Learning Explicit Contact for Implicit Reconstruction of Hand-Held Objects from Monocular Images AAAI 2024 Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives CVPR 2024 ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning CVPR 2024 CaPhy: Capturing Physical Properties for Animatable Human Avatars ICCV 2023 CloSET: Modeling Clothed Humans on Continuous Surface With Explicit Template Decomposition CVPR 2023 Delving Deep into Pixel Alignment Feature for Accurate Multi-View Human Mesh Recovery AAAI 2023 Leveraging Intrinsic Properties for Non-Rigid Garment Alignment ICCV 2023 Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning ICCV 2023 Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars CVPR 2023 Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering CVPR 2023 AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture ECCV 2022 DiffuStereo: High Quality Human Reconstruction via Diffusion-Based Stereo Using Sparse Cameras ECCV 2022 DoubleField: Bridging the Neural Surface and Radiance Fields for High-Fidelity Human Reconstruction and Rendering CVPR 2022 Interacting Attention Graph for Single Image Two-Hand Reconstruction CVPR 2022 Learning Implicit Templates for Point-Based Clothed Human Modeling ECCV 2022 Structured Local Radiance Fields for Human Avatar Modeling CVPR 2022 Evolving Search Space for Neural Architecture Search ICCV 2021 PyMAF: 3D Human Pose and Shape Regression With Pyramidal Mesh Alignment Feedback Loop ICCV 2021 Cheaper Pre-training Lunch: An Efficient Paradigm for Object Detection ECCV 2020 Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition CVPR 2020 Rethinking Pseudo-LiDAR Representation ECCV 2020 Learning a High Fidelity Pose Invariant Model for High-resolution Face Frontalization NeurIPS 2018