Bugra Tekin
16 papers · 2016–2026 · 4 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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π£ Hot Topic Early Bird π Conference Polyglot Β· Bronze π Academic Marathon Β· Half π Interdisciplinary Bridge Β· Gold πΊοΈ Taxonomy Completionist (29)
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(81)
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Century Club Β· Bronze
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Renaissance Researcher
(6)
Venues
Top co-authors
Research topics
Computer Vision
(11)
Analysis
(8)
Deep Learning
(7)
Artificial Intelligence
(6)
Core AI
(6)
Domain-Specific
(6)
Machine Learning
(5)
Learning Types Β· Deep Learning
(5)
Learning Types Β· Machine Learning
(4)
Core Methods
(2)
Generation
(2)
Models
(2)
Data Science & Analytics
(1)
Interdisciplinary
(1)
Natural Language Processing
(1)
Keywords
action recognition
(6)
self-supervised learning
(4)
object pose estimation
(3)
3d pose estimation
(3)
multimodal learning
(3)
egocentric vision
(3)
pose estimation
(2)
hand-object interaction
(2)
human pose estimation
(2)
video understanding
(2)
egocentric video
(2)
large language model
(2)
3d vision
(1)
emotion recognition
(1)
motion analysis
(1)
3d reconstruction
(1)
video analysis
(1)
optimal transport
(1)
eye tracking
(1)
object detection
(1)
Papers
OSMO: Open-vocabulary Self-eMOtion Tracking
CVPR 2026
HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models
CVPR 2025
HuMoCon: Concept Discovery for Human Motion Understanding
CVPR 2025
Streaming VideoLLMs for Real-Time Procedural Video Understanding
ICCV 2025
CigTime: Corrective Instruction Generation Through Inverse Motion Editing
NeurIPS 2024
FoundPose: Unseen Object Pose Estimation with Foundation Features
ECCV 2024
X-MIC: Cross-Modal Instance Conditioning for Egocentric Action Generalization
CVPR 2024
HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World
ICCV 2023
Context-Aware Sequence Alignment Using 4D Skeletal Augmentation
CVPR 2022
Learning To Align Sequential Actions in the Wild
CVPR 2022
H2O: Two Hands Manipulating Objects for First Person Interaction Recognition
ICCV 2021
Leveraging Photometric Consistency Over Time for Sparsely Supervised Hand-Object Reconstruction
CVPR 2020
H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions
CVPR 2019
Real-Time Seamless Single Shot 6D Object Pose Prediction
CVPR 2018
Learning to Fuse 2D and 3D Image Cues for Monocular Body Pose Estimation
ICCV 2017
Direct Prediction of 3D Body Poses From Motion Compensated Sequences
CVPR 2016