Vladislav Golyanik
48 papers · 2016–2026 · 5 venues · across top CS/AI venues
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Research topics
Computer Vision
(33)
Analysis
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Deep Learning
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Machine Learning
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Artificial Intelligence
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Keywords
3d reconstruction
(7)
human pose estimation
(5)
event camera
(5)
quantum annealing
(5)
combinatorial optimization
(4)
3d vision
(4)
neural radiance field
(4)
egocentric vision
(4)
pose estimation
(3)
motion capture
(3)
quadratic unconstrained binary optimization
(3)
transformer architecture
(3)
adiabatic quantum computing
(3)
point set registration
(3)
novel view synthesis
(3)
video generation
(2)
diffusion model
(2)
shape matching
(2)
motion tracking
(2)
graph matching
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Papers
E-3DPSM: A State Machine for Event-based Egocentric 3D Human Pose Estimation
CVPR 2026
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
CVPR 2026
SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokens
CVPR 2026
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
CVPR 2025
Bring Your Rear Cameras for Egocentric 3D Human Pose Estimation
ICCV 2025
Denoising Functional Maps: Diffusion Models for Shape Correspondence
CVPR 2025
DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image
ICLR 2025
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
ICCV 2025
QuCOOP: A Versatile Framework for Solving Composite and Binary-Parametrised Problems on Quantum Annealers
CVPR 2025
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
CVPR 2025
3D Human Pose Perception from Egocentric Stereo Videos
CVPR 2024
EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams
CVPR 2024
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
CVPR 2024
NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory
NeurIPS 2024
Relightable Neural Actor with Intrinsic Decomposition and Pose Control
ECCV 2024
ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions
ECCV 2024
VINECS: Video-based Neural Character Skinning
CVPR 2024
CCuantuMM: Cycle-Consistent Quantum-Hybrid Matching of Multiple Shapes
CVPR 2023
EventNeRF: Neural Radiance Fields From a Single Colour Event Camera
CVPR 2023
Mofusion: A Framework for Denoising-Diffusion-Based Motion Synthesis
CVPR 2023
QuAnt: Quantum Annealing with Learnt Couplings
ICLR 2023
Quantum Multi-Model Fitting
CVPR 2023
Self-Supervised Pre-Training With Masked Shape Prediction for 3D Scene Understanding
CVPR 2023
f-SfT: Shape-From-Template With a Physics-Based Deformation Model
CVPR 2022
HULC: 3D HUman Motion Capture with Pose Manifold SampLing and Dense Contact Guidance
ECCV 2022
NeRF for Outdoor Scene Relighting
ECCV 2022
Physical Inertial Poser (PIP): Physics-Aware Real-Time Human Motion Tracking From Sparse Inertial Sensors
CVPR 2022
Playable Environments: Video Manipulation in Space and Time
CVPR 2022
Q-FW: A Hybrid Classical-Quantum Frank-Wolfe for Quadratic Binary Optimization
ECCV 2022
Quantum Motion Segmentation
ECCV 2022
UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture
ECCV 2022
EventHands: Real-Time Neural 3D Hand Pose Estimation From an Event Stream
ICCV 2021
Gravity-Aware Monocular 3D Human-Object Reconstruction
ICCV 2021
High-Fidelity Neural Human Motion Transfer From Monocular Video
CVPR 2021
Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video
ICCV 2021
Pose-Guided Human Animation From a Single Image in the Wild
CVPR 2021
Q-Match: Iterative Shape Matching via Quantum Annealing
ICCV 2021
Quantum Permutation Synchronization
CVPR 2021
A Quantum Computational Approach to Correspondence Problems on Point Sets
CVPR 2020
DEMEA: Deep Mesh Autoencoders for Non-Rigidly Deforming Objects
ECCV 2020
EventCap: Monocular 3D Capture of High-Speed Human Motions Using an Event Camera
CVPR 2020
HandVoxNet: Deep Voxel-Based Network for 3D Hand Shape and Pose Estimation From a Single Depth Map
CVPR 2020
HTML: A Parametric Hand Texture Model for 3D Hand Reconstruction and Personalization
ECCV 2020
Neural Dense Non-Rigid Structure from Motion with Latent Space Constraints
ECCV 2020
Neural Re-Rendering of Humans from a Single Image
ECCV 2020
PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations
ECCV 2020
Accelerated Gravitational Point Set Alignment With Altered Physical Laws
ICCV 2019
Gravitational Approach for Point Set Registration
CVPR 2016