Marc Habermann
29 papers · 2020–2026 · 5 venues · across top CS/AI venues
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Achievements
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πΊοΈ Taxonomy Completionist (42) π Academic Marathon Β· Sprint π Conference Polyglot Β· Silver π Interdisciplinary Bridge Β· Gold π£ Hot Topic Early Bird
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Deep Specialist
(18)
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Dynamic Duo
(28)
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Keyword Champion
(3)
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Prolific Year Β· Productive
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Unstoppable Β· Bronze
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Keyword Collector
(142)
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Century Club Β· Bronze
Venues
Top co-authors
Research topics
Keywords
3d reconstruction
(9)
gaussian splatting
(5)
pose estimation
(5)
neural rendering
(5)
novel view synthesis
(4)
human performance capture
(3)
human rendering
(3)
neural radiance field
(3)
motion capture
(3)
diffusion model
(3)
hand pose estimation
(3)
real-time rendering
(3)
sparse view
(3)
mesh deformation
(2)
monocular vision
(2)
non-rigid deformation
(2)
differentiable rendering
(2)
multimodal learning
(2)
human pose estimation
(2)
motion tracking
(2)
Papers
OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control
CVPR 2026
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
CVPR 2026
RelightAnyone: A Generalized Relightable 3D Gaussian Head Model
CVPR 2026
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
CVPR 2025
EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild
CVPR 2025
FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Video
CVPR 2025
PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing
WACV 2025
Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
CVPR 2025
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
CVPR 2025
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
CVPR 2025
ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering
CVPR 2024
ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesis
CVPR 2024
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
CVPR 2024
MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering
ECCV 2024
NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory
NeurIPS 2024
Relightable Neural Actor with Intrinsic Decomposition and Pose Control
ECCV 2024
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
ECCV 2024
VINECS: Video-based Neural Character Skinning
CVPR 2024
Wonder3D: Single Image to 3D using Cross-Domain Diffusion
CVPR 2024
DELIFFAS: Deformable Light Fields for Fast Avatar Synthesis
NeurIPS 2023
LiveHand: Real-time and Photorealistic Neural Hand Rendering
ICCV 2023
NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction
ICCV 2023
Neural Radiance Transfer Fields for Relightable Novel-View Synthesis with Global Illumination
ECCV 2022
Physical Inertial Poser (PIP): Physics-Aware Real-Time Human Motion Tracking From Sparse Inertial Sensors
CVPR 2022
Efficient and Differentiable Shadow Computation for Inverse Problems
ICCV 2021
Monocular Real-Time Full Body Capture With Inter-Part Correlations
CVPR 2021
DeepCap: Monocular Human Performance Capture Using Weak Supervision
CVPR 2020
EventCap: Monocular 3D Capture of High-Speed Human Motions Using an Event Camera
CVPR 2020
Monocular Real-Time Hand Shape and Motion Capture Using Multi-Modal Data
CVPR 2020