James Lester
15 papers · 2009–2026 · 6 conferences · across top CS/AI conferences
Achievements
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π§ Keyword Pioneer π Interdisciplinary Bridge π Conference Polyglot (6) π Academic Marathon (15) π Cross-Pollinator (12)
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Interdisciplinary Bridge
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Conference Polyglot
(6)
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Academic Marathon
(15)
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Keyword Champion
(3)
π§¬
Topic Evolution
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Century Club
(13)
ποΈ
Keyword Collector
(64)
Conferences
AAAI (6)
IJCAI (3)
ACL (2)
NAACL (2)
EMNLP (1)
SEMEVAL (1)
Top co-authors
Research topics
Keywords
game-based learning
(3)
large language model
(2)
collaborative learning
(2)
dialogue act recognition
(2)
ai education
(2)
adaptive learning
(2)
elementary education
(2)
few-shot learning
(2)
deep learning
(1)
policy learning
(1)
offline reinforcement learning
(1)
educational technology
(1)
reinforcement learning
(1)
predictive modeling
(1)
deep neural network
(1)
narrative generation
(1)
recurrent neural network
(1)
long short-term memory
(1)
in-context learning
(1)
online reinforcement learning
(1)
Papers
An Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Studentsβ Natural Language Explanations
AAAI 2026
A Dialogue-Based Learning Analytics Framework for Collaborative Game-Based Learning
AAAI 2026
Supporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning
AAAI 2024
Online Reinforcement Learning-Based Pedagogical Planning for Narrative-Centered Learning Environments
AAAI 2024
Assessing Student Explanations with Large Language Models Using Fine-Tuning and Few-Shot Learning
NAACL 2024
Dual Process Masking for Dialogue Act Recognition
EMNLP 2024
Improving Classroom Dialogue Act Recognition from Limited Labeled Data with Self-Supervised Contrastive Learning Classifiers
ACL 2023
AI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach
AAAI 2021
Predictive Student Modeling in Educational Games with Multi-Task Learning
AAAI 2020
High-Fidelity Simulated Players for Interactive Narrative Planning
IJCAI 2018
Interactive Narrative Personalization with Deep Reinforcement Learning
IJCAI 2017
Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks
IJCAI 2016
An Affect-Enriched Dialogue Act Classification Model for Task-Oriented Dialogue
ACL 2011
NCSU: Modeling Temporal Relations with Markov Logic and Lexical Ontology
SEMEVAL 2010
Modeling Dialogue Structure with Adjacency Pair Analysis and Hidden Markov Models
NAACL 2009