Zhengxia Zou
12 papers · 2019–2025 · 4 venues · across top CS/AI venues
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Keyword Collector
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Research topics
Computer Vision
(9)
Deep Learning
(9)
Generation
(6)
Machine Learning
(4)
Analysis
(4)
Architectures
(4)
Models
(4)
Artificial Intelligence
(3)
Core AI
(3)
Learning Types Β· Machine Learning
(3)
Learning Types Β· Deep Learning
(3)
Computer Science
(2)
Applications
(2)
Processing
(2)
Core Methods
(1)
Keywords
neural rendering
(3)
image generation
(2)
image matting
(2)
game character
(2)
motion synthesis
(1)
style transfer
(1)
adversarial learning
(1)
generative adversarial network
(1)
trajectory prediction
(1)
image editing
(1)
image translation
(1)
shadow removal
(1)
weakly supervised learning
(1)
surface reconstruction
(1)
motion generation
(1)
real-time processing
(1)
gradient descent optimization
(1)
diffusion model
(1)
optimal transport
(1)
semi-supervised learning
(1)
Papers
Unified Multi-Agent Trajectory Modeling with Masked Trajectory Diffusion
ICCV 2025
Matting Moments: A Unified Data-Driven Matting Engine for Mobile AIGC in Photo Gallery
IJCAI 2023
Towards Unbiased Volume Rendering of Neural Implicit Surfaces With Geometry Priors
CVPR 2023
Zero-Shot Text-to-Parameter Translation for Game Character Auto-Creation
CVPR 2023
A Unified Framework for Real Time Motion Completion
AAAI 2022
Automatic Translation of Music-to-Dance for In-Game Characters
IJCAI 2021
MeInGame: Create a Game Character Face from a Single Portrait
AAAI 2021
Multi-View 3D Reconstruction With Transformers
ICCV 2021
Stylized Neural Painting
CVPR 2021
Deep Adversarial Decomposition: A Unified Framework for Separating Superimposed Images
CVPR 2020
Face-to-Parameter Translation for Game Character Auto-Creation
ICCV 2019
Generative Adversarial Training for Weakly Supervised Cloud Matting
ICCV 2019