Co-occurring keywords · papers mentioning both
Papers
Regular Games -- an Automata-Based General Game Playing Language
AAAI 2026
Moonshine: Distilling Game Content Generators into Steerable Generative Models
AAAI 2025
UnrealLLM: Towards Highly Controllable and Interactable 3D Scene Generation by LLM-powered Procedural Content Generation
ACL 2025
GAVEL: Generating Games via Evolution and Language Models
NeurIPS 2024
Human-AI Interaction Generation: A Connective Lens for Generative AI and Procedural Content Generation
IJCAI 2024
Negatively Correlated Ensemble Reinforcement Learning for Online Diverse Game Level Generation
ICLR 2024
Ontologically Faithful Generation of Non-Player Character Dialogues
EMNLP 2024
Procedural Level Generation with Diffusion Models from a Single Example
AAAI 2024
MarioGPT: Open-Ended Text2Level Generation through Large Language Models
NeurIPS 2023
Deep Surrogate Assisted Generation of Environments
NeurIPS 2022
GriddlyJS: A Web IDE for Reinforcement Learning
NeurIPS 2022
Situated Dialogue Learning through Procedural Environment Generation
ACL 2022
Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network
AAAI 2021
Generating Instructions at Different Levels of Abstraction
COLING 2020
Leveraging Procedural Generation to Benchmark Reinforcement Learning
ICML 2020
Player Movement Models for Video Game Level Generation
IJCAI 2017