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game ai

125 papers

Papers

Cards Against Contamination: TCG-Bench for Difficulty-Scalable Multilingual LLM Reasoning EACL 2026 Ad-hoc Concept Forming in the Game Codenames as a Means for Evaluating Large Language Models ACL 2025 AMAN: Agent for Mentoring and Assisting Newbies in MMORPG COLING 2025 Collab-Overcooked: Benchmarking and Evaluating Large Language Models as Collaborative Agents EMNLP 2025 CombatVLA: An Efficient Vision-Language-Action Model for Combat Tasks in 3D Action Role-Playing Games ICCV 2025 Complete Chess Games Enable LLM Become A Chess Master NAACL 2025 FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games EMNLP 2025 GameArena: Evaluating LLM Reasoning through Live Computer Games ICLR 2025 GAMEBoT: Transparent Assessment of LLM Reasoning in Games ACL 2025 Inverse Attention Agents for Multi-Agent Systems ICLR 2025 Learning Strategy Representation for Imitation Learning in Multi-Agent Games AAAI 2025 Leveraging Large Language Models for Active Merchant Non-player Characters IJCAI 2025 LLM-Based Explicit Models of Opponents for Multi-Agent Games NAACL 2025 MIRAGE: Exploring How Large Language Models Perform in Complex Social Interactive Environments ACL 2025 Neurosymbolic Reinforcement Learning: Playing MiniHack with Probabilistic Logic Shields AAAI 2025 Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy CVPR 2025 Persuasion for Social Good: How to Build and Break AI AAAI 2025 The Illusion of Randomness: How LLMs Fail to Emulate Stochastic Decision-Making in Rock-Paper-Scissors Games? EMNLP 2025 Towards Building Human-like Smart Agents in Modern 3D Video Games (Student Abstract) AAAI 2025 TTT-Bench: A Benchmark for Evaluating Reasoning Ability with Simple and Novel Tic-Tac-Toe-style Games EMNLP 2025 What if Othello-Playing Language Models Could See? EMNLP 2025 What Makes Cryptic Crosswords Challenging for LLMs? COLING 2025 Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization ACL 2024 Amortized Planning with Large-Scale Transformers: A Case Study on Chess NeurIPS 2024 Aspect-based Sentiment Evaluation of Chess Moves (ASSESS): an NLP-based Method for Evaluating Chess Strategies from Textbooks COLING 2024