Co-occurring keywords · papers mentioning both
Papers
Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs
ACL 2024
Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games
ACL 2024
Designing Skill-Compatible AI: Methodologies and Frameworks in Chess
ICLR 2024
Enhancing Chess Reinforcement Learning with Graph Representation
NeurIPS 2024
EnMatch: Matchmaking for Better Player Engagement via Neural Combinatorial Optimization
AAAI 2024
Ethics in Action: Training Reinforcement Learning Agents for Moral Decision-making In Text-based Adventure Games
AISTATS 2024
Evidence of Learned Look-Ahead in a Chess-Playing Neural Network
NeurIPS 2024
GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps
NeurIPS 2024
Generating Converging Narratives for Games with Large Language Models
COLING 2024
Learning to Discuss Strategically: A Case Study on One Night Ultimate Werewolf
NeurIPS 2024
Leveraging Large Language Models for Spell-Generation in Dungeons & Dragons
COLING 2024
LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environments
ACL 2024
Mahjong AI Competition: Exploring AI Application in Complex Real-World Games
IJCAI 2024
Maia-2: A Unified Model for Human-AI Alignment in Chess
NeurIPS 2024
Melting Pot Contest: Charting the Future of Generalized Cooperative Intelligence
NeurIPS 2024
Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Games
NeurIPS 2024
More Victories, Less Cooperation: Assessing Cicero’s Diplomacy Play
ACL 2024
Ontologically Faithful Generation of Non-Player Character Dialogues
EMNLP 2024
Policy Learning from Tutorial Books via Understanding, Rehearsing and Introspecting
NeurIPS 2024
Procedural Level Generation with Diffusion Models from a Single Example
AAAI 2024
Riddle Me This: Evaluating Large Language Models in Solving Word-Based Games
COLING 2024
RL-GPT: Integrating Reinforcement Learning and Code-as-policy
NeurIPS 2024
Speculative Monte-Carlo Tree Search
NeurIPS 2024
The CoachAI Badminton Environment: A Novel Reinforcement Learning Environment with Realistic Opponents (Student Abstract)
AAAI 2024
The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton Games
AAAI 2024