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game ai

125 papers

Papers

Putting the Con in Context: Identifying Deceptive Actors in the Game of Mafia NAACL 2022 Symmetric Machine Theory of Mind ICML 2022 The Bullets Puzzle: A Paper-and-Pencil Minesweeper AAAI 2022 UCSM-DNN: User and Card Style Modeling with Deep Neural Networks for Personalized Game AI AAAI 2022 Understanding Game-Playing Agents with Natural Language Annotations ACL 2022 A Heuristic Evaluation Function for Hand Strength Estimation in Gin Rummy AAAI 2021 Apple Core-dination: Linguistic Feedback and Learning in a Speech-to-Action Shared World Game ACL 2021 Applied Machine Learning for Games: A Graduate School Course AAAI 2021 Boosting Offline Reinforcement Learning with Residual Generative Modeling IJCAI 2021 Convex Regularization in Monte-Carlo Tree Search ICML 2021 Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text EMNLP 2021 KuiLeiXi: a Chinese Open-Ended Text Adventure Game ACL 2021 Learning Diverse Policies in MOBA Games via Macro-Goals NeurIPS 2021 Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search AAAI 2021 Modeling Expert Knowledge in a Heuristic-Based Gin Rummy Agent AAAI 2021 No-Press Diplomacy from Scratch NeurIPS 2021 Random Forests for Opponent Hand Estimation in Gin Rummy AAAI 2021 Targeted Data Acquisition for Evolving Negotiation Agents ICML 2021 Deep Reinforcement Learning for General Game Playing AAAI 2020 Google Research Football: A Novel Reinforcement Learning Environment AAAI 2020 Interactive Fiction Games: A Colossal Adventure AAAI 2020 Mastering Complex Control in MOBA Games with Deep Reinforcement Learning AAAI 2020 Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning ICLR 2020 The Computational Complexity of Angry Birds (Extended Abstract) IJCAI 2020 A Monte Carlo Tree Search Player for Birds of a Feather Solitaire AAAI 2019