Co-occurring keywords · papers mentioning both
Papers
Putting the Con in Context: Identifying Deceptive Actors in the Game of Mafia
NAACL 2022
Symmetric Machine Theory of Mind
ICML 2022
The Bullets Puzzle: A Paper-and-Pencil Minesweeper
AAAI 2022
UCSM-DNN: User and Card Style Modeling with Deep Neural Networks for Personalized Game AI
AAAI 2022
Understanding Game-Playing Agents with Natural Language Annotations
ACL 2022
A Heuristic Evaluation Function for Hand Strength Estimation in Gin Rummy
AAAI 2021
Apple Core-dination: Linguistic Feedback and Learning in a Speech-to-Action Shared World Game
ACL 2021
Applied Machine Learning for Games: A Graduate School Course
AAAI 2021
Boosting Offline Reinforcement Learning with Residual Generative Modeling
IJCAI 2021
Convex Regularization in Monte-Carlo Tree Search
ICML 2021
Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text
EMNLP 2021
KuiLeiXi: a Chinese Open-Ended Text Adventure Game
ACL 2021
Learning Diverse Policies in MOBA Games via Macro-Goals
NeurIPS 2021
Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search
AAAI 2021
Modeling Expert Knowledge in a Heuristic-Based Gin Rummy Agent
AAAI 2021
No-Press Diplomacy from Scratch
NeurIPS 2021
Random Forests for Opponent Hand Estimation in Gin Rummy
AAAI 2021
Targeted Data Acquisition for Evolving Negotiation Agents
ICML 2021
Deep Reinforcement Learning for General Game Playing
AAAI 2020
Google Research Football: A Novel Reinforcement Learning Environment
AAAI 2020
Interactive Fiction Games: A Colossal Adventure
AAAI 2020
Mastering Complex Control in MOBA Games with Deep Reinforcement Learning
AAAI 2020
Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning
ICLR 2020
The Computational Complexity of Angry Birds (Extended Abstract)
IJCAI 2020
A Monte Carlo Tree Search Player for Birds of a Feather Solitaire
AAAI 2019