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conftrace_

extensive-form game

106 papers

EFG

Papers

Stochastic Regret Minimization in Extensive-Form Games ICML 2020 When to Follow the Tip: Security Games with Strategic Informants IJCAI 2020 Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent IJCAI 2019 Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarks NeurIPS 2019 Efficient Regret Minimization Algorithm for Extensive-Form Correlated Equilibrium NeurIPS 2019 Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games AAAI 2019 Large Scale Learning of Agent Rationality in Two-Player Zero-Sum Games AAAI 2019 Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games AAAI 2019 Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functions NeurIPS 2019 Quasi-Perfect Stackelberg Equilibrium AAAI 2019 Regret Circuits: Composability of Regret Minimizers ICML 2019 Solving Large Extensive-Form Games with Strategy Constraints AAAI 2019 Stable-Predictive Optimistic Counterfactual Regret Minimization ICML 2019 Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines AAAI 2019 A Unified Framework for Extensive-Form Game Abstraction with Bounds NeurIPS 2018 Ex ante coordination and collusion in zero-sum multi-player extensive-form games NeurIPS 2018 Practical exact algorithm for trembling-hand equilibrium refinements in games NeurIPS 2018 Solving Large Sequential Games with the Excessive Gap Technique NeurIPS 2018 Trembling-Hand Perfection in Extensive-Form Games with Commitment IJCAI 2018 What Game Are We Playing? End-to-end Learning in Normal and Extensive Form Games IJCAI 2018 An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games IJCAI 2017 Regret Minimization in Behaviorally-Constrained Zero-Sum Games ICML 2017 Smoothing Method for Approximate Extensive-Form Perfect Equilibrium IJCAI 2017 Fictitious Self-Play in Extensive-Form Games ICML 2015 Regret-Based Pruning in Extensive-Form Games NeurIPS 2015