Co-occurring keywords · papers mentioning both
Papers
Stochastic Regret Minimization in Extensive-Form Games
ICML 2020
When to Follow the Tip: Security Games with Strategic Informants
IJCAI 2020
Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent
IJCAI 2019
Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarks
NeurIPS 2019
Efficient Regret Minimization Algorithm for Extensive-Form Correlated Equilibrium
NeurIPS 2019
Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games
AAAI 2019
Large Scale Learning of Agent Rationality in Two-Player Zero-Sum Games
AAAI 2019
Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games
AAAI 2019
Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functions
NeurIPS 2019
Quasi-Perfect Stackelberg Equilibrium
AAAI 2019
Regret Circuits: Composability of Regret Minimizers
ICML 2019
Solving Large Extensive-Form Games with Strategy Constraints
AAAI 2019
Stable-Predictive Optimistic Counterfactual Regret Minimization
ICML 2019
Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines
AAAI 2019
A Unified Framework for Extensive-Form Game Abstraction with Bounds
NeurIPS 2018
Ex ante coordination and collusion in zero-sum multi-player extensive-form games
NeurIPS 2018
Practical exact algorithm for trembling-hand equilibrium refinements in games
NeurIPS 2018
Solving Large Sequential Games with the Excessive Gap Technique
NeurIPS 2018
Trembling-Hand Perfection in Extensive-Form Games with Commitment
IJCAI 2018
What Game Are We Playing? End-to-end Learning in Normal and Extensive Form Games
IJCAI 2018
An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games
IJCAI 2017
Regret Minimization in Behaviorally-Constrained Zero-Sum Games
ICML 2017
Smoothing Method for Approximate Extensive-Form Perfect Equilibrium
IJCAI 2017
Fictitious Self-Play in Extensive-Form Games
ICML 2015
Regret-Based Pruning in Extensive-Form Games
NeurIPS 2015