2008
NeurIPS
NeurIPS 2008
Bayesian Model of Behaviour in Economic Games
Abstract
Classical Game Theoretic approaches that make strong rationality assumptions have difficulty modeling observed behaviour in Economic games of human subjects. We investigate the role of finite levels of iterated reasoning and non-selfish utility functions in a Partially Observable Markov Decision Process model that incorporates Game Theoretic notions of interactivity. Our generative model captures a broad class of characteristic behaviours in a multi-round Investment game. We invert the generative process for a recognition model that is used to classify 200 subjects playing an Investor-Trustee game against randomly matched opponents.
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Interdisciplinary Bridge
- Artificial Intelligence and Mathematics & Optimization
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Trend Setter
- Decision Making
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Hot Topic Early Bird
- multi-agent system
Authors
Topics
Artificial Intelligence > Core AI > Game AI
Artificial Intelligence > Bayesian & Probabilistic > Bayesian Learning
Machine Learning > Optimization & Theory > Bayesian Inference
Machine Learning > Bayesian & Probabilistic > Probabilistic Modeling
Artificial Intelligence > Bayesian & Probabilistic > Bayesian Inference
Mathematics & Optimization > Optimization > Game Theory
Artificial Intelligence > Core AI > Game Theory
Artificial Intelligence > Core AI > Decision Making