Papers
How Does LLM-powered Coding Assistance Shape Incidental Learning? Exploring Cognitive Forcing Strategies in Programming Education
Ba-Thinh Tran-Le, Patrick Thomas, Nicholas M. Stiffler et al.
SAGE: A Compositional Multi-Agent LLM Framework with Pedagogical Reasoning for Structured Collaborative Problem Solving
Van-Khanh Tran, Van-Khai Dang, Duc-Huy Nguyen
Thinking Through the Hands: An Exploratory Study of Hand Movements to Assess Students Problem-Solving in Mechanistic Reasoning Tasks
Harshil Safi, Megha Bansal, Madhu Vadali et al.
Explain-from-Stroke: Capturing Invisible Learning Processes Through Handwriting Dynamics Analysis
Ryosuke Nakamoto, Brendan Flanagan, Kohei Nakamura et al.
“Debate Guru”: Honing Public Speaking Skills Among Secondary School Students with AI Tutoring Systems
Zachary Nadan, Nathan Goldberg, Roozbeh Aliabadi et al.
A Dialogue-Based Learning Analytics Framework for Collaborative Game-Based Learning
Yeo Jin Kim, Daeun Hong, Tianshu Wang et al.
Generalizable and Efficient Automated Scoring with a Knowledge-Distilled Multi-Task Mixture-of-Experts
Luyang Fang, Tao Wang, Ping Ma et al.
An Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Students’ Natural Language Explanations
Jordan Esiason, Priyanka Khare, Claire Aguiar et al.
Speaker Anonymization for Children's Oral Reading Assessment
Sandipan Dhar, Srikanth Raj Chetupalli, Preeti Rao
From Embeddings to Chatbots: Playful NLP Activities for Middle School AI Literacy
Jessica Vandenberg, Alex Goslen, Claire Aguiar et al.
Co-Designing Unplugged Learning Activities with K-2 Teachers for Early AI Literacy Education
Jessica Vandenberg, Keisha Bailey, Claire Aguiar et al.
Bot Blitz: A Scalable Hands-On Workshop for Teaching AI and Robotics Concepts Through Narrative-Driven Problem Solving
Sandra Roach, Karis Boyd-Sinkler, Visrut Sudhakar et al.
Catching the First Light of Tomorrow: A Hackathon-Based Framework for Introducing High School Students to AI Agents
Long Nguyen, Duc Nguyen, Quan Bui et al.
Games of Representation: Developing Card-Based Activities to Teach About Representation and Bias in AI Datasets
Katherine S. Moore, Helen Zhang, Irene Lee
Breakable Machine: A K–12 Classroom Game for Transformative AI Literacy Through Spoofing and eXplainable AI (XAI)
Olli Hilke, Nicolas Pope, Juho Kahila et al.
Beetrap-MC: A Minecraft-Based AI Literacy Tool for Teaching Filter Bubbles to Middle School Students
Erfan Farhadi, Kenneth Fei, Yifan Jiang et al.
AI Education Across the Curriculum: Design and Pilot Study of a Cross-Disciplinary Module Set
Jie Chao, Rebecca Ellis, Shiyan Jiang et al.
Situating Youth Agency in Designing AI & Art Policies
Safinah Ali, Ayat Abodayeh, Vishesh Kumar et al.
The Essentials of AI for Life and Society: A Full-Scale AI Literacy Course Accessible to All
Zifan Xu, Kristen Procko, Michael Munje et al.
Learning to Use AI for Learning: Teaching Responsible Use of AI Chatbot to K-12 Students Through an AI Literacy Module
Ruiwei Xiao, Xinying Hou, Ying-Jui Tseng et al.
AI Scholars Program: Scaling AI Literacy Through K-12 Outreach
Xiaoyi Tian, Yasitha Rajapaksha, Ally Limke et al.
Beyond Prompting: AI Safety Education in the Generative AI Era
Phan Xuan Tan, Eiji Kamioka, Van Nguyen