Papers
353 papers found
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
Taoran Yi, Jiemin Fang, Junjie Wang et al.
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Youtian Lin, Zuozhuo Dai, Siyu Zhu et al.
Gaussian-Det: Learning Closed-Surface Gaussians for 3D Object Detection
Hongru Yan, Yu Zheng, Yueqi Duan
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu et al.
GaussianBeV : 3D Gaussian Representation Meets Perception Models for BeV Segmentation
Florian Chabot, Nicolas Granger, Guillaume Lapouge
OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding
Yanmin Wu, Jiarui Meng, Haijie Li et al.
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Linhan Wang, Kai Cheng, Shuo Lei et al.
PointTalk: Audio-Driven Dynamic Lip Point Cloud for 3D Gaussian-based Talking Head Synthesis
Yifan Xie, Tao Feng, Xin Zhang et al.
GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
Junjie Wang, Jiemin Fang, Xiaopeng Zhang et al.
GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
Lin Zeng, Boming Zhao, Jiarui Hu et al.
SyncGaussian: Stable 3D Gaussian-Based Talking Head Generation with Enhanced Lip Sync via Discriminative Speech Features
Ke Liu, Jiwei Wei, Shiyuan He et al.
Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding
Jiaxin Shi, Mingyue Xiang, Hao Sun et al.
DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery
Jiadong Tang, Yu Gao, Dianyi Yang et al.
InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
Minghao Wen, Shengjie Wu, Kangkan Wang et al.
NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations
Zhenyu Tang, Chaoran Feng, Xinhua Cheng et al.
GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Yiwen Chen, Zilong Chen, Chi Zhang et al.
GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance
Jingqiu Zhou, Lue Fan, Xuesong Chen et al.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao et al.
CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians
Chongjian Ge, Chenfeng Xu, Yuanfeng Ji et al.
GS-DiT: Advancing Video Generation with Dynamic 3D Gaussian Fields through Efficient Dense 3D Point Tracking
Weikang Bian, Zhaoyang Huang, Xiaoyu Shi et al.
EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
Dong In Lee, Hyeongcheol Park, Jiyoung Seo et al.
GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs
Xinli Xu, Wenhang Ge, Dicong Qiu et al.
GaussianSpeech: Audio-Driven Personalized 3D Gaussian Avatars
Shivangi Aneja, Artem Sevastopolsky, Tobias Kirschstein et al.
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein, Aljaž Božič, Michael Zollhöfer et al.
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
Shenhan Qian, Tobias Kirschstein, Liam Schoneveld et al.