Papers
353 papers found
Motion Decoupled 3D Gaussian Splatting for Dynamic Object Representation
Xiao Hu, Libo Long, Jochen Lang
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei et al.
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding
Peng Ling, Tiao Tan, Jiaqi Lin et al.
HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Wentian Qu, Jiahe Li, Jian Cheng et al.
Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity
Tianqi Shen, Shaohua Liu, Jiaqi Feng et al.
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie et al.
GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians
Xiaobao Wei, Peng Chen, Ming Lu et al.
Hierarchically Controlled Deformable 3D Gaussians for Talking Head Synthesis
Zhenhua Wu, Linxuan Jiang, Xiang Li et al.
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting
Zhaojie Zeng, Yuesong Wang, Lili Ju et al.
TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers
Chuanrui Zhang, Yingshuang Zou, Zhuoling Li et al.
MANUS: Markerless Grasp Capture using Articulated 3D Gaussians
Chandradeep Pokhariya, Ishaan Nikhil Shah, Angela Xing et al.
DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
Jiahe Li, Jiawei Zhang, Xiao Bai et al.
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
Ye Yuan, Xueting Li, Yangyi Huang et al.
Mip-Splatting: Alias-free 3D Gaussian Splatting
Zehao Yu, Anpei Chen, Binbin Huang et al.
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
Jiaqi Lin, Zhihao Li, Xiao Tang et al.
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
Tianyi Xie, Zeshun Zong, Yuxing Qiu et al.
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
Simon Niedermayr, Josef Stumpfegger, RĂ¼diger Westermann
SplaTAM: Splat Track & Map 3D Gaussians for Dense RGB-D SLAM
Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula et al.
COLMAP-Free 3D Gaussian Splatting
Yang Fu, Sifei Liu, Amey Kulkarni et al.
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu et al.
Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
Ziyi Yang, Xinyu Gao, Wen Zhou et al.
Compact 3D Gaussian Representation for Radiance Field
Joo Chan Lee, Daniel Rho, Xiangyu Sun et al.
Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
Jin-Chuan Shi, Miao Wang, Hao-Bin Duan et al.
GS-IR: 3D Gaussian Splatting for Inverse Rendering
Zhihao Liang, Qi Zhang, Ying Feng et al.
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
Chi Yan, Delin Qu, Dan Xu et al.