Papers
422 papers found
SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene Completion
Rui Qian, Haozhi Cao, Tianchen Deng et al.
Edge Consistency for 4D Gaussian Splatting in Dynamic Scene Rendering
Boya Shi, Thomas N Guan, Yi Xiaodong
Sparse4DGS: 4D Gaussian Splatting for Sparse-Frame Dynamic Scene Reconstruction
Changyue Shi, Chuxiao Yang, Xinyuan Hu et al.
TrackGS: Optimizing COLMAP-Free 3D Gaussian Splatting with Global Track Constraints
Dongbo Shi, Shen Cao, Lubin Fan et al.
NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations
Zhenyu Tang, Chaoran Feng, Xinhua Cheng et al.
Perceptual Quality Assessment of 3D Gaussian Splatting: A Subjective Dataset and Prediction Metric
Zhaolin Wan, Yining Diao, Jingqi Xu et al.
PATexGS: Perceptual-Adaptive Texture Scheduling for Visual Coherence in Textured Gaussian Splatting
Yuesong Wang, Dounian Ma, Xiaoyu Chen et al.
MCGS: Markov Chain Gaussian Splatting for Dynamic Scenes Reconstruction
Yuzhong Wang, Wenmin Wang, Shixiong Zhang et al.
Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video
Renlong Wu, Zhilu Zhang, Mingyang Chen et al.
VGGS: VGGT-guided Gaussian Splatting for Efficient and Faithful Sparse-View Surface Reconstruction
Peng Xiang, Liang Han, Hui Zhang et al.
DcSplat: Dual-Constraint Human Gaussian Splatting with Latent Multi-View Consistency
Tengfei Xiao, Yue Wu, Zhigang Gao et al.
UniMGS: Unifying Mesh and 3D Gaussian Splatting with Single-Pass Rasterization and Proxy-Based Deformation
Zeyu Xiao, Mingyang Sun, Yimin Cong et al.
Pushing Rendering Boundaries: Hard Gaussian Splatting
Qingshan Xu, Jiequan Cui, Xuanyu Yi et al.
CAG-GS: Consistent Anchor Guided Gaussian Splatting for Large-scale Scene Rendering
Shijie Xu, Qiulei Dong
PMGS: Reconstruction of Projectile Motion Across Large Spatiotemporal Spans via 3D Gaussian Splatting
Yijun Xu, Jingrui Zhang, Yuhan Chen et al.
TSPE-GS: Probabilistic Depth Extraction for Semi-Transparent Surface Reconstruction via 3D Gaussian Splatting
Zhiyuan Xu, Min Nan, Yuhang Guo et al.
FantasyStyle: Controllable Stylized Distillation for 3D Gaussian Splatting
Yitong Yang, Yinglin Wang, Changshuo Wang et al.
Through the Water: Refractive Gaussian Splatting for Water Surface Scenes
Yeonghun Yoon, Hojoon Jung, Jaeyoon Lee et al.
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting
Jinze Yu, Yiqun Wang, Aiheng Jiang et al.
Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction
Boyao Zhou, Shunyuan Zheng, Zhanfeng Liao et al.
D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos
Wenkang Zhang, Yan Zhao, Qiang Wang et al.
3D Gaussian Splatting for Reconstructing Large Sparse Environments (Student Abstract)
Jonathan Boel Nielsen, Xuan Huy Pham, Erdal Kayacan et al.