Papers
353 papers found
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello et al.
LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors
Han Zhou, Wei Dong, Jun Chen
BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting
Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang et al.
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
Youyu Chen, Junjun Jiang, Kui Jiang et al.
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
Suyoung Lee, Jaeyoung Chung, Kihoon Kim et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin et al.
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
Yifei Liu, Zhihang Zhong, Yifan Zhan et al.
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
Lihan Jiang, Kerui Ren, Mulin Yu et al.
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
Hyojun Go, Byeongjun Park, Jiho Jang et al.
3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations
Yating Wang, Xuan Wang, Ran Yi et al.
Steepest Descent Density Control for Compact 3D Gaussian Splatting
Peihao Wang, Yuehao Wang, Dilin Wang et al.
Efficient Decoupled Feature 3D Gaussian Splatting via Hierarchical Compression
Zhenqi Dai, Ting Liu, Yanning Zhang
ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting
Junfu Guo, Yu Xin, Gaoyi Liu et al.
LeanGaussian: Breaking Pixel or Point Cloud Correspondence in Modeling 3D Gaussians
Jiamin Wu, Kenkun Liu, Han Gao et al.
Volumetrically Consistent 3D Gaussian Rasterization
Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi et al.
Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization
Jamie Wynn, Zawar Qureshi, Jakub Powierza et al.
S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
Yecong Wan, Mingwen Shao, Yuanshuo Cheng et al.
iG-6DoF: Model-free 6DoF Pose Estimation for Unseen Object via Iterative 3D Gaussian Splatting
Tuo Cao, Fei Luo, Jiongming Qin et al.
NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
Yulong Zheng, Zicheng Jiang, Shengfeng He et al.
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Jingyu Lin, Jiaqi Gu, Lubin Fan et al.
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Kai Katsumata, Duc Minh Vo, Hideki Nakayama
Leveraging 3D Gaussian for Temporal Knowledge Graph Embedding
Jiang Li, Xiangdong Su, Guanglai Gao
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
Yanzhe Lyu, Kai Cheng, Xin Kang et al.