Papers
353 papers found
SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganography
Xuanyu Zhang, Jiarui Meng, Zhipei Xu et al.
Online 3D Gaussian Splatting Modeling with Novel View Selection
Byeonggwon Lee, Junkyu Park, Khang Truong Giang et al.
ELMGS: Enhancing Memory and Computation Scalability through Compression for 3D Gaussian Splatting
Muhammad Salman Ali, Sung-Ho Bae, Enzo Tartaglione
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
Haoran Wang, Nantheera Anantrasirichai, Fan Zhang et al.
Sketch-guided Cage-based 3D Gaussian Splatting Deformation
Tianhao Xie, Noam Aigerman, Eugene Belilovsky et al.
Joint Modeling of Corruption-Driven and Information-Limited Uncertainty for Robust 3D Gaussian Splatting
Zeji Hui, Amirali Khodadadian Gostar, WeiQin Chuah et al.
CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting
Yu-Jen Tseng, Chia-Hao Kao, Jing-Zhong Chen et al.
3D Gaussian Point Encoders
Jim James, Benjamin Wilson, Simon Lucey et al.
PHYSPLAT: a Framework for Photorealistic Hybrid Simulation of Real and Synthetic Elements using 3D Gaussian Splatting
Mario Alfonso-Arsuaga, Henar Dominguez-Elvira, Jorge Casas-Guerrero et al.
Optimization-Free Style Transfer for 3D Gaussian Splats
Raphael Du Sablon, David Hart
ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars
Peizhi Yan, Rabab Ward, Qiang Tang et al.
DCSHARP: 3D Gaussian Splatting with Direction Cosine Spherical Harmonics and Shape-Aware Pruning
Ahmed Hasssan, Jian Meng, Yuanbo Xiangli et al.
SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction
Yongjae Lee, Zhaoliang Zhang, Deliang Fan
LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Captures
Seungoh Han, Jaehoon Jang, Hyunsu Kim et al.
Cross-temporal 3D Gaussian Splatting for Sparse-view Guided Scene Update
Zeyuan An, Yanghang Xiao, Zhiying Leng et al.
Plug-and-Play Optimization for 3D Gaussian Splatting Compression: Distribution Regularization, Probabilistic Pruning and Detail Compensation
Tian Bai, Zheng Qiu, Haojie Chen et al.
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
Minh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez et al.
Reconstruction Using the Invisible: Intuition from NIR and Metadata for Enhanced 3D Gaussian Splatting
Gyusam Chang, Tuan-Anh Vu, Vivek Alumootil et al.
FreeGaussian: Annotation-free Control of Articulated Objects via 3D Gaussian Splats with Flow Derivatives
Qizhi Chen, Delin Qu, Junli Liu et al.
PCGS: Progressive Compression of 3D Gaussian Splatting
Yihang Chen, Mengyao Li, Qianyi Wu et al.
DentalGS: Pose-Free 3D Gaussian Splatting from Five Intraoral Images for Novel View Synthesis
Honghao Dai, Yuanfeng Zhou, Guangshun Wei et al.
UV-RGS: Relightable 3D Gaussian Splatting from Unposed Views Under Varied Illuminations
Wei Feng, Chi Huang, Qi Zhang et al.
IE-SRGS: An Internal-External Knowledge Fusion Framework for High-Fidelity 3D Gaussian Splatting Super-Resolution
Xiang Feng, Tieshi Zhong, Shuo Chang et al.
Scene Experts: Specializing in 3D Gaussian Splatting with Adaptive Decomposition
Xiaowen Fu, Yang Zhang, Yuhan Tang et al.