Papers
217 papers found
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Wei Yang et al.
GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction
Yuhan Xie, Yixi Cai, Yinqiang Zhang et al.
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
Ziyang Yan, Yihua Shao, Minwen Liao et al.
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, Jiawei Zhang, Yahao Shi et al.
Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
Zi-Xin Zou, Zhipeng Yu, Yuan-Chen Guo et al.
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
Hanxi Liu, Yifang Men, Zhouhui Lian
Hierarchical Gaussian Mixture Model Splatting for Efficient and Part Controllable 3D Generation
Qitong Yang, Mingtao Feng, Zijie Wu et al.
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Haiqian Han, Jianing Li, Henglu Wei et al.
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
Zhiyin Qian, Shaofei Wang, Marko Mihajlovic et al.
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei et al.
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson, Allen Tu, Vasu Singla et al.
UniPre3D: Unified Pre-training of 3D Point Cloud Models with Cross-Modal Gaussian Splatting
Ziyi Wang, Yanran Zhang, Jie Zhou et al.
RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes
Pou-Chun Kung, Skanda Harisha, Ram Vasudevan et al.
Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling
Hayeon Kim, Ji Ha Jang, Se Young Chun
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
Qihang Zhang, Yinghao Xu, Chaoyang Wang et al.
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
Yuanhao Cai, He Zhang, Kai Zhang et al.