Applications
3,394 papers (43 classified directly here)
Subtopics · a paper can sit in several, so these overlap
Papers per year
3
1
7
17
18
17
9
21
26
29
32
25
23
35
82
159
268
355
414
387
470
513
420
63
'5
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'15
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Papers (including subtopics)
Scalable Online Planning via Reinforcement Learning Fine-Tuning
NeurIPS 2021
Scale invariant robot behavior with fractals
RSS 2021
Scaling Up Multi-Task Robotic Reinforcement Learning
CoRL 2021
SCAPE: Learning Stiffness Control from Augmented Position Control Experiences
CoRL 2021
SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II
ICML 2021
SEAGuL: Sample Efficient Adversarially Guided Learning of Value Functions
L4DC 2021
SECANT: Self-Expert Cloning for Zero-Shot Generalization of Visual Policies
ICML 2021
Self-Consistent Models and Values
NeurIPS 2021
Self-Motivated Communication Agent for Real-World Vision-Dialog Navigation
ICCV 2021
Self-Paced Context Evaluation for Contextual Reinforcement Learning
ICML 2021
Self-supervised Reinforcement Learning with Independently Controllable Subgoals
CoRL 2021
Sequential Generative Exploration Model for Partially Observable Reinforcement Learning
AAAI 2021
Shaping embodied agent behavior with activity-context priors from egocentric video
NeurIPS 2021
Shortest-Path Constrained Reinforcement Learning for Sparse Reward Tasks
ICML 2021
Sim and Real: Better Together
NeurIPS 2021
SimPoE: Simulated Character Control for 3D Human Pose Estimation
CVPR 2021
Single Player Monte-Carlo Tree Search Based on the Plackett-Luce Model
AAAI 2021
Skill Discovery for Exploration and Planning using Deep Skill Graphs
ICML 2021
Smooth Exploration for Robotic Reinforcement Learning
CoRL 2021
Snowflake: Scaling GNNs to high-dimensional continuous control via parameter freezing
NeurIPS 2021
Solving Challenging Dexterous Manipulation Tasks With Trajectory Optimisation and Reinforcement Learning
ICML 2021
Solving Common-Payoff Games with Approximate Policy Iteration
AAAI 2021
Solving Continuous Control with Episodic Memory
IJCAI 2021
Solving Graph-based Public Goods Games with Tree Search and Imitation Learning
NeurIPS 2021
Solving JumpIN’ Using Zero-Dependency Reinforcement Learning (Student Abstract)
AAAI 2021