Game AI
605 papers
Papers per year
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Papers
DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-Learning
ICML 2021
Domain-Specific Multi-Agent Dialog Policy Learning in Multi-Domain Task-Oriented Scenarios
Interspeech 2021
DOP: Off-Policy Multi-Agent Decomposed Policy Gradients
ICLR 2021
Dynamic Automaton-Guided Reward Shaping for Monte Carlo Tree Search
AAAI 2021
Dynamic Lane Traffic Signal Control with Group Attention and Multi-Timescale Reinforcement Learning
IJCAI 2021
Efficient Dialogue Complementary Policy Learning via Deep Q-network Policy and Episodic Memory Policy
EMNLP 2021
Efficient Text-based Reinforcement Learning by Jointly Leveraging State and Commonsense Graph Representations
ACL 2021
ELLA: Exploration through Learned Language Abstraction
NeurIPS 2021
Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guesser
EMNLP 2021
Entropic Desired Dynamics for Intrinsic Control
NeurIPS 2021
Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabi
NeurIPS 2021
Exploiting Opponents Under Utility Constraints in Sequential Games
NeurIPS 2021
Exploration-Exploitation in Multi-Agent Learning: Catastrophe Theory Meets Game Theory
AAAI 2021
Fast Policy Extragradient Methods for Competitive Games with Entropy Regularization
NeurIPS 2021
FontRL: Chinese Font Synthesis via Deep Reinforcement Learning
AAAI 2021
Fourier Bases for Solving Permutation Puzzles
AISTATS 2021
Generalization in Text-based Games via Hierarchical Reinforcement Learning
EMNLP 2021
Global Convergence of Policy Gradient for Linear-Quadratic Mean-Field Control/Game in Continuous Time
ICML 2021
Grounding Language to Entities and Dynamics for Generalization in Reinforcement Learning
ICML 2021
How to Motivate Your Dragon: Teaching Goal-Driven Agents to Speak and Act in Fantasy Worlds
NAACL 2021
Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network
AAAI 2021
Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction
NeurIPS 2021
Learning and Planning in Complex Action Spaces
ICML 2021
Learning Diverse Policies in MOBA Games via Macro-Goals
NeurIPS 2021
Learning How to Solve “Bubble Ball”
L4DC 2021