Game AI
605 papers
Papers per year
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54
75
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Papers
Learning in Nonzero-Sum Stochastic Games with Potentials
ICML 2021
Learning in two-player zero-sum partially observable Markov games with perfect recall
NeurIPS 2021
Learning Knowledge Graph-based World Models of Textual Environments
NeurIPS 2021
Learning to Represent Action Values as a Hypergraph on the Action Vertices
ICLR 2021
Learning to Stop: Dynamic Simulation Monte-Carlo Tree Search
AAAI 2021
LOA: Logical Optimal Actions for Text-based Interaction Games
ACL 2021
Mastering Atari Games with Limited Data
NeurIPS 2021
Mastering Atari with Discrete World Models
ICLR 2021
Mechanism Design for Facility Location Problems: A Survey
IJCAI 2021
ME-MCTS: Online Generalization by Combining Multiple Value Estimators
IJCAI 2021
MFVFD: A Multi-Agent Q-Learning Approach to Cooperative and Non-Cooperative Tasks
IJCAI 2021
Modeling Precomputation In Games Played Under Computational Constraints
IJCAI 2021
Muesli: Combining Improvements in Policy Optimization
ICML 2021
Multi-Agent Reinforcement Learning for Automated Peer-to-Peer Energy Trading in Double-Side Auction Market
IJCAI 2021
Neural Auto-Curricula in Two-Player Zero-Sum Games
NeurIPS 2021
Neuro-Symbolic Approaches for Text-Based Policy Learning
EMNLP 2021
No-Press Diplomacy from Scratch
NeurIPS 2021
NovelD: A Simple yet Effective Exploration Criterion
NeurIPS 2021
Online Learning in Unknown Markov Games
ICML 2021
Prioritized Level Replay
ICML 2021
Rank the Episodes: A Simple Approach for Exploration in Procedurally-Generated Environments
ICLR 2021
Regularized Softmax Deep Multi-Agent Q-Learning
NeurIPS 2021
Reinforcement Learning for Mean Field Games with Strategic Complementarities
AISTATS 2021
Reinforcement Learning of Implicit and Explicit Control Flow Instructions
ICML 2021
Re-understanding Finite-State Representations of Recurrent Policy Networks
ICML 2021