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Game AI

605 papers

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Papers

RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents NeurIPS 2021 Scalable Online Planning via Reinforcement Learning Fine-Tuning NeurIPS 2021 SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II ICML 2021 Single Player Monte-Carlo Tree Search Based on the Plackett-Luce Model AAAI 2021 Solving Common-Payoff Games with Approximate Policy Iteration AAAI 2021 Solving Graph-based Public Goods Games with Tree Search and Imitation Learning NeurIPS 2021 Solving JumpIN’ Using Zero-Dependency Reinforcement Learning (Student Abstract) AAAI 2021 State-Aware Value Function Approximation with Attention Mechanism for Restless Multi-armed Bandits IJCAI 2021 Subgame solving without common knowledge NeurIPS 2021 Targeted Data Acquisition for Evolving Negotiation Agents ICML 2021 There Is No Turning Back: A Self-Supervised Approach for Reversibility-Aware Reinforcement Learning NeurIPS 2021 Trajectory Diversity for Zero-Shot Coordination ICML 2021 Vector Quantized Models for Planning ICML 2021 Why Generalization in RL is Difficult: Epistemic POMDPs and Implicit Partial Observability NeurIPS 2021 Width-based Lookaheads with Learnt Base Policies and Heuristics Over the Atari-2600 Benchmark NeurIPS 2021 XDO: A Double Oracle Algorithm for Extensive-Form Games NeurIPS 2021 Accelerating and Improving AlphaZero Using Population Based Training AAAI 2020 Accelerating Reinforcement Learning through GPU Atari Emulation NeurIPS 2020 A Deep Reinforcement Learning Approach to Concurrent Bilateral Negotiation IJCAI 2020 Agent57: Outperforming the Atari Human Benchmark ICML 2020 Algorithmic Improvements for Deep Reinforcement Learning Applied to Interactive Fiction AAAI 2020 Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence AAAI 2020 Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset AAAI 2020 Bootstrapped Q-learning with Context Relevant Observation Pruning to Generalize in Text-based Games EMNLP 2020 Bounding Regret in Empirical Games AAAI 2020