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Game AI

605 papers

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Papers

Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent IJCAI 2019 DeepMellow: Removing the Need for a Target Network in Deep Q-Learning IJCAI 2019 Deep Reinforcement Learning for Green Security Games with Real-Time Information AAAI 2019 Deep reinforcement learning with relational inductive biases ICLR 2019 DeltaDou: Expert-level Doudizhu AI through Self-play IJCAI 2019 Deriving Subgoals Autonomously to Accelerate Learning in Sparse Reward Domains AAAI 2019 Determinantal Reinforcement Learning AAAI 2019 Distributional Reinforcement Learning for Efficient Exploration ICML 2019 ELF OpenGo: an analysis and open reimplementation of AlphaZero ICML 2019 Emergent Coordination Through Competition ICLR 2019 Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games AAAI 2019 Finding Friend and Foe in Multi-Agent Games NeurIPS 2019 Goal-Oriented Dialogue Policy Learning from Failures AAAI 2019 Grid-Wise Control for Multi-Agent Reinforcement Learning in Video Game AI ICML 2019 How to Build User Simulators to Train RL-based Dialog Systems EMNLP 2019 Improving Generative Visual Dialog by Answering Diverse Questions EMNLP 2019 Information-Directed Exploration for Deep Reinforcement Learning ICLR 2019 Interactive Language Learning by Question Answering EMNLP 2019 Large Scale Learning of Agent Rationality in Two-Player Zero-Sum Games AAAI 2019 Leadership in Congestion Games: Multiple User Classes and Non-Singleton Actions IJCAI 2019 Learning Deep Decentralized Policy Network by Collective Rewards for Real-Time Combat Game IJCAI 2019 LIIR: Learning Individual Intrinsic Reward in Multi-Agent Reinforcement Learning NeurIPS 2019 Maximum Entropy Monte-Carlo Planning NeurIPS 2019 Multi-Agent Common Knowledge Reinforcement Learning NeurIPS 2019 No-Press Diplomacy: Modeling Multi-Agent Gameplay NeurIPS 2019