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Game AI

605 papers

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Papers

On Reinforcement Learning for Full-Length Game of StarCraft AAAI 2019 On Strength Adjustment for MCTS-Based Programs AAAI 2019 Orthogonal Estimation of Wasserstein Distances AISTATS 2019 Playing Card-Based RTS Games with Deep Reinforcement Learning IJCAI 2019 Playing FPS Games With Environment-Aware Hierarchical Reinforcement Learning IJCAI 2019 Policy Optimization Provably Converges to Nash Equilibria in Zero-Sum Linear Quadratic Games NeurIPS 2019 QUOTA: The Quantile Option Architecture for Reinforcement Learning AAAI 2019 Random Projection in Neural Episodic Control ACML 2019 Real-time tree search with pessimistic scenarios: Winning the NeurIPS 2018 Pommerman Competition ACML 2019 Reconciling λ-Returns with Experience Replay NeurIPS 2019 Regular Boardgames AAAI 2019 Solving Partially Observable Stochastic Games with Public Observations AAAI 2019 Strategic Tasks for Explainable Reinforcement Learning AAAI 2019 Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods AAAI 2019 Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments CoRL 2019 Text-Based Interactive Recommendation via Constraint-Augmented Reinforcement Learning NeurIPS 2019 Transfer in Deep Reinforcement Learning Using Knowledge Graphs EMNLP 2019 Transfer Learning for Related Reinforcement Learning Tasks via Image-to-Image Translation ICML 2019 Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines AAAI 2019 VidyutVanika: A Reinforcement Learning Based Broker Agent for a Power Trading Competition AAAI 2019 Actor-Critic Fictitious Play in Simultaneous Move Multistage Games AISTATS 2018 Actor-Critic Policy Optimization in Partially Observable Multiagent Environments NeurIPS 2018 Algorithms or Actions? A Study in Large-Scale Reinforcement Learning IJCAI 2018 Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari IJCAI 2018 Balancing Two-Player Stochastic Games with Soft Q-Learning IJCAI 2018