Applications
4,148 papers (24 classified directly here)
Subtopics · a paper can sit in several, so these overlap
Papers per year
2
1
12
9
8
18
11
13
25
68
37
62
77
111
157
268
306
364
413
457
620
769
340
'10
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'25
Papers (including subtopics)
PHYSPLAT: a Framework for Photorealistic Hybrid Simulation of Real and Synthetic Elements using 3D Gaussian Splatting
WACV 2026
PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
CVPR 2026
Pilot Execution: Simulating Failure Recovery In Situ for Production Distributed Systems
NSDI 2026
Pixel Phantoms at SemEval-2026 Task 13: Exploring Classical and Neural Approaches for AI-Generated Code Detection
SemEval 2026
PIX-TAB: Efficient PIXel-Precise TABle Structure Recognition Approach with Speculative Decoding and Region-Based Image Segmentation
CVPR 2026
Plug-and-Play PDE Optimization for 3D Gaussian Splatting: Toward High-Quality Rendering and Reconstruction
CVPR 2026
Pointer-CAD: Unifying B-Rep and Command Sequences via Pointer-based Edges & Faces Selection
CVPR 2026
PosterForest: Hierarchical Multi-Agent Collaboration for Scientific Poster Generation
ACL 2026
PRISM: Video Dataset Condensation with Progressive Refinement and Insertion for Sparse Motion
CVPR 2026
PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes
CVPR 2026
PROMPTMINER: Black-Box Prompt Stealing against Text-to-Image Generative Models via Reinforcement Learning and VLM-Guided Optimization
CVPR 2026
ProSoftArena: Benchmarking Hierarchical Capabilities of Multi-modal Agents in Professional Software Environments
CVPR 2026
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
CVPR 2026
PSDesigner: Automated Graphic Design with a Human-Like Creative Workflow
CVPR 2026
Push-and-Step: From RL-Based Balance Recovery to Physical Simulation of Dense Crowds
CVPR 2026
R4-CGQA: Retrieval-based Vision Language Models for Computer Graphics Image Quality Assessment
CVPR 2026
Radiance Meshes for Volumetric Reconstruction
CVPR 2026
RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing
CVPR 2026
RAT4D: Rig and Animate Objects without Surface Templates in 4D
WACV 2026
Real-Time Dynamic Scene Rendering with Controlled Compressibility and Contact Awareness
CVPR 2026
RECAP: An End-to-End Platform for Capturing, Replaying, and Analyzing AI-Assisted Programming Interactions
ACL 2026
Refracting Reality: Generating Images with Realistic Transparent Objects
CVPR 2026
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
CVPR 2026
RenderFlow: Single-Step Neural Rendering via Flow Matching
CVPR 2026
RepoGenesis: Benchmarking End-to-End Microservice Generation from Readme to Repository
ACL 2026