Computer Graphics
1,195 papers
Papers per year
1
3
1
1
3
21
10
28
15
19
23
36
56
91
91
133
206
270
187
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Papers
PHYSPLAT: a Framework for Photorealistic Hybrid Simulation of Real and Synthetic Elements using 3D Gaussian Splatting
WACV 2026
PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
CVPR 2026
Plug-and-Play PDE Optimization for 3D Gaussian Splatting: Toward High-Quality Rendering and Reconstruction
CVPR 2026
Pointer-CAD: Unifying B-Rep and Command Sequences via Pointer-based Edges & Faces Selection
CVPR 2026
PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes
CVPR 2026
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
CVPR 2026
PSDesigner: Automated Graphic Design with a Human-Like Creative Workflow
CVPR 2026
Push-and-Step: From RL-Based Balance Recovery to Physical Simulation of Dense Crowds
CVPR 2026
R4-CGQA: Retrieval-based Vision Language Models for Computer Graphics Image Quality Assessment
CVPR 2026
Radiance Meshes for Volumetric Reconstruction
CVPR 2026
RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing
CVPR 2026
RAT4D: Rig and Animate Objects without Surface Templates in 4D
WACV 2026
Real-Time Dynamic Scene Rendering with Controlled Compressibility and Contact Awareness
CVPR 2026
Refracting Reality: Generating Images with Realistic Transparent Objects
CVPR 2026
Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views
CVPR 2026
RenderFlow: Single-Step Neural Rendering via Flow Matching
CVPR 2026
Representing 3D Faces with Learnable B-Spline Volumes
CVPR 2026
Residual Primitive Fitting of 3D Shapes with SuperFrusta
CVPR 2026
Rethinking Glyph Spatial Information in Font Generation
CVPR 2026
RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting
CVPR 2026
SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis
WACV 2026
Seele: A Unified Acceleration Framework for Real-Time Gaussian Splatting on Mobile Devices
CVPR 2026
Semantic Scale Space: A Framework for Controllable Image Abstraction
CVPR 2026
SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons
CVPR 2026
SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation
CVPR 2026