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Game AI

1,846 papers

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Papers

Navigating Social Dilemmas with LLM-based Agents via Consideration of Future Consequences IJCAI 2025 Nearly Tight Bounds on Approximate Equilibria in Spatial Competition on the Line AAAI 2025 Neural Operators Can Play Dynamic Stackelberg Games JMLR 2025 On Designing the Optimal Integrated Ad Auction in E-commerce Platforms AAAI 2025 Online Competitive Information Gathering for Partially Observable Trajectory Games RSS 2025 Online Housing Market IJCAI 2025 Online Resource Sharing: Better Robust Guarantees via Randomized Strategies IJCAI 2025 On the Convergence of Tâtonnement for Linear Fisher Markets AAAI 2025 On the Power of Randomization for Obviously Strategy-Proof Mechanisms AAAI 2025 On the Power of Strategic Corpus Enrichment in Content Creation Games AAAI 2025 Optimal Auction Design for Mixed Bidders AAAI 2025 Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy CVPR 2025 Orchestrating Emergent Storytelling with Embodied Multi-Agent Systems NeurIPS 2025 OvercookedV2: Rethinking Overcooked for Zero-Shot Coordination ICLR 2025 Persona Dynamics: Unveiling the Impact of Persona Traits on Agents in Text-Based Games ACL 2025 Persuasion for Social Good: How to Build and Break AI AAAI 2025 PokéChamp: an Expert-level Minimax Language Agent ICML 2025 PokerBench: Training Large Language Models to Become Professional Poker Players AAAI 2025 Private Blotto: Viewpoint Competition with Polarized Agents AAAI 2025 Public Signaling in Markets with Information Asymmetry Using a Limited Number of Signals IJCAI 2025 Quickest Detection of Adversarial Attacks Against Correlated Equilibria AAAI 2025 Randomised Optimism via Competitive Co-Evolution for Matrix Games with Bandit Feedback IJCAI 2025 Rapid Learning in Constrained Minimax Games with Negative Momentum AAAI 2025 Re-evaluating Open-ended Evaluation of Large Language Models ICLR 2025 Replicating Electoral Success AAAI 2025