Game AI
1,846 papers
Papers per year
9
6
1
4
4
8
6
10
13
17
14
75
78
157
188
212
234
250
265
188
107
'10
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Papers
When Do Envy-Free Allocations Exist?
AAAI 2019
Adversarial Regression for Detecting Attacks in Cyber-Physical Systems
IJCAI 2018
Algorithms or Actions? A Study in Large-Scale Reinforcement Learning
IJCAI 2018
Alternating-time Temporal Logic on Finite Traces
IJCAI 2018
A Mathematical Model For Optimal Decisions In A Representative Democracy
NeurIPS 2018
An FPTAS for Computing Nash Equilibrium in Resource Graph Games
IJCAI 2018
An Online Learning Approach to Generative Adversarial Networks
ICLR 2018
A Unified Framework for Extensive-Form Game Abstraction with Bounds
NeurIPS 2018
Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari
IJCAI 2018
Balancing Two-Player Stochastic Games with Soft Q-Learning
IJCAI 2018
Bandit Learning in Concave N-Person Games
NeurIPS 2018
Before Name-Calling: Dynamics and Triggers of Ad Hominem Fallacies in Web Argumentation
NAACL 2018
Bidding in Periodic Double Auctions Using Heuristics and Dynamic Monte Carlo Tree Search
IJCAI 2018
Big City vs. the Great Outdoors: Voter Distribution and How It Affects Gerrymandering
IJCAI 2018
Bounded-Loss Private Prediction Markets
NeurIPS 2018
Budget-feasible Procurement Mechanisms in Two-sided Markets
IJCAI 2018
Can Deep Reinforcement Learning Solve Erdos-Selfridge-Spencer Games?
ICML 2018
Comparing Approximate Relaxations of Envy-Freeness
IJCAI 2018
Competing with Automata-based Expert Sequences
AISTATS 2018
Computational Social Choice Meets Databases
IJCAI 2018
Consequentialist conditional cooperation in social dilemmas with imperfect information
ICLR 2018
Decoupling Strategy and Generation in Negotiation Dialogues
EMNLP 2018
Deep Learning for Multi-Facility Location Mechanism Design
IJCAI 2018
Democratic Fair Allocation of Indivisible Goods
IJCAI 2018
Depth-Limited Solving for Imperfect-Information Games
NeurIPS 2018