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Game AI

1,846 papers

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Papers

Medusa: Towards Simulating a Multi-Agent Hide-and-Seek Game IJCAI 2018 Multi-Agent Generative Adversarial Imitation Learning NeurIPS 2018 Multi-armed Bandits with Compensation NeurIPS 2018 Multiplicative Weights Updates with Constant Step-Size in Graphical Constant-Sum Games NeurIPS 2018 Multiwinner Voting with Fairness Constraints IJCAI 2018 Negotiable Reinforcement Learning for Pareto Optimal Sequential Decision-Making NeurIPS 2018 Negotiation Strategies for Agents with Ordinal Preferences IJCAI 2018 Non-decreasing Payment Rules for Combinatorial Auctions IJCAI 2018 Payoff Control in the Iterated Prisoner's Dilemma IJCAI 2018 Policy Regret in Repeated Games NeurIPS 2018 Practical exact algorithm for trembling-hand equilibrium refinements in games NeurIPS 2018 Probabilistic Verification for Obviously Strategyproof Mechanisms IJCAI 2018 Redividing the Cake IJCAI 2018 [RETRACTED] Playing 20 Question Game with Policy-Based Reinforcement Learning EMNLP 2018 Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents (Extended Abstract) IJCAI 2018 Reward learning from human preferences and demonstrations in Atari NeurIPS 2018 Scalable Initial State Interdiction for Factored MDPs IJCAI 2018 Service Exchange Problem IJCAI 2018 Solving Large Sequential Games with the Excessive Gap Technique NeurIPS 2018 Stackelberg Security Games: Looking Beyond a Decade of Success IJCAI 2018 The Limit Points of (Optimistic) Gradient Descent in Min-Max Optimization NeurIPS 2018 Three-Head Neural Network Architecture for Monte Carlo Tree Search IJCAI 2018 Tractable (Simple) Contests IJCAI 2018 Traffic Light Scheduling, Value of Time, and Incentives IJCAI 2018 Trembling-Hand Perfection in Extensive-Form Games with Commitment IJCAI 2018