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Game AI

1,846 papers

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Papers

Explaining Decisions of Agents in Mixed-Motive Games AAAI 2025 Explore the Reasoning Capability of LLMs in the Chess Testbed NAACL 2025 Fair and Efficient Completion of Indivisible Goods AAAI 2025 Fair Division with Market Values AAAI 2025 Finding Possible Winners in Spatial Voting with Incomplete Information IJCAI 2025 FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games EMNLP 2025 Forecasting Competitions with Correlated Events AAAI 2025 From Gambits to Assurances: Game-Theoretic Integration of Safety and Learning for Interactive Robotics AAAI 2025 GameArena: Evaluating LLM Reasoning through Live Computer Games ICLR 2025 GAMEBoT: Transparent Assessment of LLM Reasoning in Games ACL 2025 Game Development as Human-LLM Interaction ACL 2025 Game Theory Meets Large Language Models: A Systematic Survey IJCAI 2025 GENTEEL-NEGOTIATOR: LLM-Enhanced Mixture-of-Expert-Based Reinforcement Learning Approach for Polite Negotiation Dialogue AAAI 2025 HARBOR: Exploring Persona Dynamics in Multi-Agent Competition IJCNLP 2025 Human-Aligned Chess With a Bit of Search ICLR 2025 Implicit Search via Discrete Diffusion: A Study on Chess ICLR 2025 Imprecise Multi-Armed Bandits: Representing Irreducible Uncertainty as a Zero-Sum Game JMLR 2025 Improved Approximation Ratio for Strategyproof Facility Location on a Cycle IJCAI 2025 Improved Maximin Share Approximations for Chores by Bin Packing AAAI 2025 Improved MMS Approximations for Few Agent Types IJCAI 2025 Improving Cooperation in Language Games with Bayesian Inference and the Cognitive Hierarchy AAAI 2025 Incentives for Early Arrival AAAI 2025 Individually Stable Dynamics in Coalition Formation over Graphs AAAI 2025 InMind: Evaluating LLMs in Capturing and Applying Individual Human Reasoning Styles EMNLP 2025 Inverse Game Theory: An Incenter-Based Approach IJCAI 2025