Analysis
24,278 papers (19 classified directly here)
Subtopics · a paper can sit in several, so these overlap
3D Vision (8,497)
Object Detection (5,109)
Semantic Segmentation (3,186)
Scene Understanding (2,031)
Action Recognition (1,507)
Depth Estimation (1,467)
Human Pose Estimation (1,296)
Object Tracking (1,140)
Face Recognition (1,018)
Anomaly Detection (975)
Person Re-Identification (614)
Image Classification (588)
Motion Estimation (525)
Object Segmentation (499)
Human Analysis (444)
Motion Analysis (376)
Image Retrieval (336)
Activity Recognition (327)
Biometrics (265)
Pose Estimation (262)
Object Classification (158)
Trajectory Prediction (125)
Face Detection (107)
Gait Recognition (66)
Instance Segmentation (53)
Multi-Object Tracking (38)
Motion Segmentation (14)
Gesture Recognition (14)
Change Detection (13)
Pedestrian Detection (10)
Papers per year
1
1
45
36
33
48
42
53
60
684
416
711
490
576
725
1,585
1,618
2,465
2,072
3,251
3,310
3,895
2,161
'5
'10
'15
'20
'25
Papers (including subtopics)
ReManNet: A Riemannian Manifold Network for Monocular 3D Lane Detection
CVPR 2026
Remedying Target-Domain Astigmatism for Cross-Domain Few-Shot Object Detection
CVPR 2026
ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data
CVPR 2026
Rendering with a Gut Feeling: Depth-Guided Triangle Splatting for Physically Consistent Colonoscopic Reconstruction
MIDL 2026
Render-to-Adapt: Unsupervised Personal Adaptation for Gaze Estimation
CVPR 2026
Representing 3D Faces with Learnable B-Spline Volumes
CVPR 2026
ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenes
CVPR 2026
Residual Primitive Fitting of 3D Shapes with SuperFrusta
CVPR 2026
ResiHMR: Residual-Limb Aware Single-Image 3D Human Mesh Recovery for Individuals with Limb Loss
CVPR 2026
Response-G1: Explicit Scene Graph Modeling for Proactive Streaming Video Understanding
ACL 2026
Rethinking 2D-3D Registration: A Novel Network for High-Value Zone Selection and Representation Consistency Alignment
CVPR 2026
Rethinking MLLM Itself as a Segmenter with a Single Segmentation Token
CVPR 2026
Rethinking Multimodal Point Cloud Completion: A Completion-by-Correction Perspective
AAAI 2026
Rethinking Occlusion Modeling for UAV Tracking
CVPR 2026
Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric Uncertainty
CVPR 2026
Rethinking Rainy 3D Scene Reconstruction via Perspective Transforming and Brightness Tuning
AAAI 2026
Rethinking the Spatio-Temporal Alignment of End-to-End 3D Perception
AAAI 2026
Rethinking Two-Stage Referring-by-Tracking in Referring Multi-Object Tracking: Make it Strong Again
CVPR 2026
RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting
CVPR 2026
Retrieve and Segment: Are a Few Examples Enough to Bridge the Supervision Gap in Open-Vocabulary Segmentation?
CVPR 2026
Revisiting 3D Reconstruction Kernels as Low-Pass Filters
CVPR 2026
Revisiting an Old Perspective Projection for Monocular 3D Morphable Models Regression
WACV 2026
Revisiting Attention in the Dark for Low-Light Person Re-Identiffcation
AAAI 2026
Revisiting Cross-Architecture Distillation: Adaptive Dual-Teacher Transfer for Lightweight Video Models
AAAI 2026
Revisiting Downsampling in Semantic Segmentation: Fighting Aliasing with Dynamic Gaussian and Gabor Frequency Filters
AAAI 2026