Boning Liu
4 papers · 2023–2026 · 2 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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Conference Polyglot Β· Bronze
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Interdisciplinary Bridge Β· Silver
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Research topics
Keywords
neural rendering
(2)
3d gaussian splatting
(2)
novel view synthesis
(2)
gaussian splatting
(1)
tensor decomposition
(1)
3d gaussian
(1)
view synthesis
(1)
point cloud reconstruction
(1)
dynamic reconstruction
(1)
image-based rendering
(1)
human avatar
(1)
4d representation
(1)
avatar modeling
(1)
animatable 3d gaussian
(1)
pose-dependent appearance
(1)
pixel-wise regression
(1)
sparse-view camera
(1)
animatable representation
(1)
motion-to-appearance mapping
(1)
pose estimation
(1)
Papers
Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction
AAAI 2026
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
CVPR 2024
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
CVPR 2024
Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering
CVPR 2023