Umar Iqbal
29 papers · 2016–2026 · 4 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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πΊοΈ Taxonomy Completionist (38) π Academic Marathon Β· Half π Conference Polyglot Β· Bronze π Interdisciplinary Bridge Β· Gold π£ Hot Topic Early Bird
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(20)
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Keyword Pioneer
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Deep Specialist
(12)
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Renaissance Researcher
(5)
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Prolific Year Β· Productive
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Trend Setter
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Keyword Collector
(150)
Venues
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Research topics
Computer Vision
(21)
Analysis
(17)
Deep Learning
(14)
Generation
(11)
Models
(10)
Machine Learning
(9)
Learning Types Β· Machine Learning
(7)
Artificial Intelligence
(5)
Computer Science
(5)
Applications
(5)
Core AI
(4)
Domain-Specific
(4)
Learning Types Β· Deep Learning
(4)
Robotics
(2)
Capabilities
(2)
Keywords
3d reconstruction
(4)
diffusion model
(3)
physics simulation
(3)
self-supervised learning
(3)
3d avatar
(2)
semi-supervised learning
(2)
gaze estimation
(2)
benchmark dataset
(2)
3d gaussian splatting
(2)
object detection
(2)
articulated pose
(2)
pose estimation
(2)
gaussian splatting
(2)
weakly supervised learning
(2)
generative model
(2)
video understanding
(2)
computer vision
(2)
neural rendering
(2)
text-to-3d generation
(2)
multi-view consistency
(2)
Papers
EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Poses
CVPR 2026
AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion
ICCV 2025
GENMO: A GENeralist Model for Human MOtion
ICCV 2025
GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion
ICCV 2025
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
ICCV 2025
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
CVPR 2025
COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation
ECCV 2024
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
CVPR 2024
What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs
CVPR 2024
Generalizable One-shot 3D Neural Head Avatar
NeurIPS 2023
Learning Human Dynamics in Autonomous Driving Scenarios
ICCV 2023
PhysDiff: Physics-Guided Human Motion Diffusion Model
ICCV 2023
RANA: Relightable Articulated Neural Avatars
ICCV 2023
GLAMR: Global Occlusion-Aware Human Mesh Recovery With Dynamic Cameras
CVPR 2022
Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects
CVPR 2022
DexYCB: A Benchmark for Capturing Hand Grasping of Objects
CVPR 2021
Learning to Track Instances without Video Annotations
CVPR 2021
Physics-Based Human Motion Estimation and Synthesis From Videos
ICCV 2021
Self-Supervised Object Detection via Generative Image Synthesis
ICCV 2021
Weakly-Supervised Physically Unconstrained Gaze Estimation
CVPR 2021
Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interaction
ECCV 2020
Self-Supervised Viewpoint Learning From Image Collections
CVPR 2020
Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints
ECCV 2020
Weakly-Supervised 3D Human Pose Learning via Multi-View Images in the Wild
CVPR 2020
Few-Shot Adaptive Gaze Estimation
ICCV 2019
Hand Pose Estimation via Latent 2.5D Heatmap Regression
ECCV 2018
PoseTrack: A Benchmark for Human Pose Estimation and Tracking
CVPR 2018
PoseTrack: Joint Multi-Person Pose Estimation and Tracking
CVPR 2017
A Dual-Source Approach for 3D Pose Estimation From a Single Image
CVPR 2016