Xueting Li
28 papers · 2018–2026 · 6 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
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πΊοΈ Taxonomy Completionist (38) π Academic Marathon Β· Sprint π Conference Polyglot Β· Silver π Interdisciplinary Bridge Β· Silver π£ Hot Topic Early Bird
π€
Dynamic Duo
(18)
π§
Keyword Pioneer
π¬
Deep Specialist
(14)
π
Renaissance Researcher
(5)
π₯
Unstoppable Β· Bronze
β‘
Prolific Year Β· Productive
π
Conference Pioneer
π
Century Club Β· Bronze
ποΈ
Keyword Collector
(138)
Top co-authors
Research topics
Computer Vision
(21)
Analysis
(18)
Deep Learning
(16)
Generation
(13)
Machine Learning
(10)
Models
(10)
Core Methods
(5)
Learning Types Β· Machine Learning
(5)
Computer Science
(4)
Applications
(4)
Artificial Intelligence
(3)
Architectures
(3)
Core AI
(3)
Learning Types Β· Deep Learning
(3)
Processing
(3)
Keywords
3d reconstruction
(7)
diffusion model
(5)
3d avatar
(3)
self-supervised learning
(3)
temporal consistency
(3)
generative model
(3)
scene reconstruction
(3)
neural rendering
(3)
neural radiance field
(3)
text-to-3d generation
(3)
image generation
(2)
triplane representation
(2)
novel view synthesis
(2)
pose estimation
(2)
gaussian splatting
(2)
3d gaussian splatting
(2)
image synthesis
(1)
depth estimation
(1)
facial animation
(1)
point cloud
(1)
Papers
Semantically Comprehensive Token Pruning in LVLMs via Maximizing Concept Coverage
ACL 2026
AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion
ICCV 2025
Coherent 3D Portrait Video Reconstruction via Triplane Fusion
CVPR 2025
Controllable 3D Outdoor Scene Generation via Scene Graphs
ICCV 2025
GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion
ICCV 2025
Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprint
ICLR 2025
No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
ICLR 2025
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
CVPR 2025
3D Reconstruction with Generalizable Neural Fields using Scene Priors
ICLR 2024
A Unified Approach for Text- and Image-guided 4D Scene Generation
CVPR 2024
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
CVPR 2024
Pyramid Diffusion for Fine 3D Large Scene Generation
ECCV 2024
TUVF: Learning Generalizable Texture UV Radiance Fields
ICLR 2024
Affordance Diffusion: Synthesizing Hand-Object Interactions
CVPR 2023
Generalizable One-shot 3D Neural Head Avatar
NeurIPS 2023
Self-Supervised Super-Plane for Neural 3D Reconstruction
CVPR 2023
Zero-Shot Pose Transfer for Unrigged Stylized 3D Characters
CVPR 2023
Autoregressive 3D Shape Generation via Canonical Mapping
ECCV 2022
Learning Continuous Environment Fields via Implicit Functions
ICLR 2022
Scraping Textures from Natural Images for Synthesis and Editing
ECCV 2022
Learning 3D Dense Correspondence via Canonical Point Autoencoder
NeurIPS 2021
Online Adaptation for Consistent Mesh Reconstruction in the Wild
NeurIPS 2020
Self-supervised Single-view 3D Reconstruction via Semantic Consistency
ECCV 2020
Joint-task Self-supervised Learning for Temporal Correspondence
NeurIPS 2019
Learning Linear Transformations for Fast Image and Video Style Transfer
CVPR 2019
Learning Propagation for Arbitrarily-Structured Data
ICCV 2019
Putting Humans in a Scene: Learning Affordance in 3D Indoor Environments
CVPR 2019
A Closed-form Solution to Photorealistic Image Stylization
ECCV 2018