Viliam Lisy
13 papers · 2013–2024 · 4 venues · across top CS/AI venues
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Achievements
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🗺️ Taxonomy Completionist (19) 🏃 Academic Marathon · Half 🌍 Conference Polyglot · Bronze 🌉 Interdisciplinary Bridge · Silver 🐣 Hot Topic Early Bird
🧬
Topic Evolution
🗃️
Keyword Collector
(57)
📈
Trend Setter
💎
Century Club · Bronze
🔥
Unstoppable · Bronze
🚀
Conference Pioneer
Venues
Top co-authors
Research topics
Artificial Intelligence
(9)
Core AI
(9)
Machine Learning
(4)
Reinforcement Learning
(4)
Mathematics & Optimization
(3)
Applications · Reinforcement Learning
(3)
Learning Types
(3)
Optimization
(3)
Core Methods
(2)
Methods
(2)
Computer Science
(1)
Deep Learning
(1)
Applications · Computer Science
(1)
Architectures
(1)
Optimization & Theory
(1)
Keywords
extensive-form game
(6)
counterfactual regret minimization
(3)
nash equilibrium
(3)
game abstraction
(2)
game theory
(2)
neural network
(2)
imperfect recall
(2)
stackelberg equilibrium
(2)
quantal response
(2)
automatic differentiation
(1)
differentiable programming
(1)
mixed integer programming
(1)
sequential decision making
(1)
partial observability
(1)
gradient descent
(1)
monte carlo tree search
(1)
embedding learning
(1)
equilibrium computation
(1)
regret minimization
(1)
hannan consistency
(1)
Papers
Look-ahead Search on Top of Policy Networks in Imperfect Information Games
IJCAI 2024
Rethinking Formal Models of Partially Observable Multiagent Decision Making (Extended Abstract)
IJCAI 2023
JsonGrinder.jl: automated differentiable neural architecture for embedding arbitrary JSON data
JMLR 2022
Complexity and Algorithms for Exploiting Quantal Opponents in Large Two-Player Games
AAAI 2021
Computing Quantal Stackelberg Equilibrium in Extensive-Form Games
AAAI 2021
Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract)
IJCAI 2020
Dinkelbach-Type Algorithm for Computing Quantal Stackelberg Equilibrium
IJCAI 2020
Classification with Costly Features Using Deep Reinforcement Learning
AAAI 2019
An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games
IJCAI 2017
Monte Carlo Tree Search in Continuous Action Spaces with Execution Uncertainty
IJCAI 2016
Optimal Network Security Hardening Using Attack Graph Games
IJCAI 2015
Convergence of Monte Carlo Tree Search in Simultaneous Move Games
NeurIPS 2013
Using Double-Oracle Method and Serialized Alpha-Beta Search for Pruning in Simultaneous Move Games
IJCAI 2013