Thomas Anthony
7 papers · 2017–2023 · 4 venues · across top CS/AI venues
Authors are matched by name, so researchers who share a name ("Yang Liu", "Wei Wang") appear as a single profile and their paper counts, venues and achievements are combined. How identity is handled.
Achievements
Jump to papers ↓+1 more ↓ Show less ↑
🌍 Conference Polyglot · Bronze 🏃 Academic Marathon · Sprint 🌉 Interdisciplinary Bridge · Silver 🗺️ Taxonomy Completionist (15) 🐣 Hot Topic Early Bird
📈
Trend Setter
Venues
Top co-authors
Research topics
Artificial Intelligence
(7)
Core AI
(7)
Reinforcement Learning
(5)
Methods
(3)
Deep Learning
(2)
Applications
(2)
Learning Types · Deep Learning
(2)
Machine Learning
(1)
Mathematics & Optimization
(1)
Architectures
(1)
Core Methods
(1)
Learning Paradigms
(1)
Learning Types · Machine Learning
(1)
Optimization
(1)
Optimization & Theory
(1)
Keywords
deep reinforcement learning
(4)
multi-agent system
(3)
nash equilibrium
(2)
game theory
(2)
neural network
(2)
multi-agent learning
(1)
model-based reinforcement learning
(1)
zero-sum game
(1)
tree search
(1)
zero-shot generalization
(1)
correlated equilibrium
(1)
planning algorithm
(1)
multi-agent game
(1)
opponent modeling
(1)
policy update
(1)
imperfect information game
(1)
fictitious play
(1)
policy space response oracle
(1)
follow the regularized leader
(1)
best response
(1)
Papers
Strategic Knowledge Transfer
JMLR 2023
Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
NeurIPS 2022
From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
ICML 2021
Iterative Empirical Game Solving via Single Policy Best Response
ICLR 2021
On the role of planning in model-based deep reinforcement learning
ICLR 2021
Learning to Play No-Press Diplomacy with Best Response Policy Iteration
NeurIPS 2020
Thinking Fast and Slow with Deep Learning and Tree Search
NeurIPS 2017