Co-occurring keywords · papers mentioning both
Papers
Best-first Enumeration Based on Bounding Conflicts, and its Application to Large-scale Hybrid Estimation (Extended Abstract)
IJCAI 2020
Combining Deep Reinforcement Learning and Search for Imperfect-Information Games
NeurIPS 2020
Deep Reinforcement Learning for General Game Playing
AAAI 2020
Guiding CDCL SAT Search via Random Exploration amid Conflict Depression
AAAI 2020
HS-CAI: A Hybrid DCOP Algorithm via Combining Search with Context-Based Inference
AAAI 2020
Improving Policies via Search in Cooperative Partially Observable Games
AAAI 2020
Learning Optimal Decision Trees using Constraint Programming (Extended Abstract)
IJCAI 2020
Searching for a Search Method: Benchmarking Search Algorithms for Generating NLP Adversarial Examples
EMNLP 2020
Textual Membership Queries
IJCAI 2020
An Improved Hierarchical Datastructure for Nearest Neighbor Search
AAAI 2019
Complete Search for Feature Selection in Decision Trees
JMLR 2019
Computational Intractability and Solvability for the Birds of a Feather Game
AAAI 2019
Cost Effective Active Search
NeurIPS 2019
Determining Solvability in the Birds of a Feather Card Game
AAAI 2019
Efficient Search-Based Weighted Model Integration
UAI 2019
Efficient Solving of Birds of a Feather Puzzles
AAAI 2019
Enriching Non-Parametric Bidirectional Search Algorithms
AAAI 2019
Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games
AAAI 2019
Frontier Search and Plan Reconstruction in Oversubscription Planning
AAAI 2019
Low-Rank Semidefinite Programming for the MAX2SAT Problem
AAAI 2019
Machine Learning Based Heuristic Search Algorithms to Solve Birds of a Feather Card Game
AAAI 2019
On the Optimal Efficiency of Cost-Algebraic A*
AAAI 2019
Symmetry-Breaking Constraints for Grid-Based Multi-Agent Path Finding
AAAI 2019
Tactical Rewind: Self-Correction via Backtracking in Vision-And-Language Navigation
CVPR 2019
Analyzing Tie-Breaking Strategies for the A* Algorithm
IJCAI 2018