Skip to content
conftrace_

scene representation

108 papers

Papers

CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation CVPR 2026 MagicFuse: Single Image Fusion for Visual and Semantic Reinforcement CVPR 2026 QueryOcc: Query-based Self-Supervision for 3D Semantic Occupancy CVPR 2026 SunFaded: Illumination-Aware Gaussian Splatting for Dark Scenes with Camera-Mounted Active Lighting CVPR 2026 UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling CVPR 2026 Video2Robo: 3DGS-based Synthetic Data from One Video Enables Scalable Robot Learning CVPR 2026 3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning CVPR 2025 BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering CVPR 2025 Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs ICCV 2025 Cross-Spectral Gaussian Splatting with Spatial Occupancy Consistency AAAI 2025 DetRF: Detachable Novel Views Synthesis of Dynamic Scenes Using Backdrop-Driven Neural Radiance Fields AAAI 2025 DRAWER: Digital Reconstruction and Articulation With Environment Realism CVPR 2025 DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation CVPR 2025 FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting CVPR 2025 Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting AAAI 2025 From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting CVPR 2025 GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting ICCV 2025 Generative Gaussian Splatting for Unbounded 3D City Generation CVPR 2025 HyperTASR: Hypernetwork-Driven Task-Aware Scene Representations for Robust Manipulation CoRL 2025 Lightweight Predictive 3D Gaussian Splats ICLR 2025 MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes ICCV 2025 MMOne: Representing Multiple Modalities in One Scene ICCV 2025 MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting CVPR 2025 Multi-HexPlanes: A Lightweight Map Representation for Rendering and 3D Reconstruction WACV 2025 PRoGS: Progressive Rendering of Gaussian Splats WACV 2025