Co-occurring keywords · papers mentioning both
Papers
CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation
CVPR 2026
MagicFuse: Single Image Fusion for Visual and Semantic Reinforcement
CVPR 2026
QueryOcc: Query-based Self-Supervision for 3D Semantic Occupancy
CVPR 2026
SunFaded: Illumination-Aware Gaussian Splatting for Dark Scenes with Camera-Mounted Active Lighting
CVPR 2026
UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling
CVPR 2026
Video2Robo: 3DGS-based Synthetic Data from One Video Enables Scalable Robot Learning
CVPR 2026
3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning
CVPR 2025
BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering
CVPR 2025
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
ICCV 2025
Cross-Spectral Gaussian Splatting with Spatial Occupancy Consistency
AAAI 2025
DetRF: Detachable Novel Views Synthesis of Dynamic Scenes Using Backdrop-Driven Neural Radiance Fields
AAAI 2025
DRAWER: Digital Reconstruction and Articulation With Environment Realism
CVPR 2025
DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation
CVPR 2025
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
CVPR 2025
Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussian Splatting
AAAI 2025
From Sparse to Dense: Camera Relocalization with Scene-Specific Detector from Feature Gaussian Splatting
CVPR 2025
GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting
ICCV 2025
Generative Gaussian Splatting for Unbounded 3D City Generation
CVPR 2025
HyperTASR: Hypernetwork-Driven Task-Aware Scene Representations for Robust Manipulation
CoRL 2025
Lightweight Predictive 3D Gaussian Splats
ICLR 2025
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
ICCV 2025
MMOne: Representing Multiple Modalities in One Scene
ICCV 2025
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
CVPR 2025
Multi-HexPlanes: A Lightweight Map Representation for Rendering and 3D Reconstruction
WACV 2025
PRoGS: Progressive Rendering of Gaussian Splats
WACV 2025