Co-occurring keywords · papers mentioning both
Papers
Regular Games -- an Automata-Based General Game Playing Language
AAAI 2026
Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract)
AAAI 2024
Split Moves for Monte-Carlo Tree Search
AAAI 2022
Deep Reinforcement Learning for General Game Playing
AAAI 2020
Regular Boardgames
AAAI 2019
Tackling Sparse Rewards in Real-Time Games with Statistical Forward Planning Methods
AAAI 2019
Constraint-Based Symmetry Detection in General Game Playing
IJCAI 2017
GDL-III: A Description Language for Epistemic General Game Playing
IJCAI 2017