Co-occurring keywords · papers mentioning both
Papers
Learning Graphical Games from Behavioral Data: Sufficient and Necessary Conditions
AISTATS 2017
Learning Hedonic Games
IJCAI 2017
Learning Nash Equilibrium for General-Sum Markov Games from Batch Data
AISTATS 2017
Libratus: The Superhuman AI for No-Limit Poker
IJCAI 2017
Manipulating Opinion Diffusion in Social Networks
IJCAI 2017
Mechanism Design for Strategic Project Scheduling
IJCAI 2017
Nash Equilibria in Concurrent Games with Lexicographic Preferences
IJCAI 2017
Online Prediction with Selfish Experts
NeurIPS 2017
Pessimistic Leader-Follower Equilibria with Multiple Followers
IJCAI 2017
Playing Repeated Network Interdiction Games with Semi-Bandit Feedback
IJCAI 2017
Regret Minimization in Behaviorally-Constrained Zero-Sum Games
ICML 2017
Reinforcement mechanism design
IJCAI 2017
Safe and Nested Subgame Solving for Imperfect-Information Games
NeurIPS 2017
Social Pressure in Opinion Games
IJCAI 2017
Super-Human AI for Strategic Reasoning: Beating Top Pros in Heads-Up No-Limit Texas Hold'em
IJCAI 2017
Symbolic LTLf Synthesis
IJCAI 2017
Synchronisation Games on Hypergraphs
IJCAI 2017
The Ceteris Paribus Structure of Logics of Game Forms (Extended Abstract)
IJCAI 2017
The Off-Switch Game
IJCAI 2017
Welfare Guarantees from Data
NeurIPS 2017
A Novel Relationship Between Dynamics and Complexity in Multi-agent Collision Avoidance
RSS 2016
Deep Learning for Predicting Human Strategic Behavior
NeurIPS 2016
Deep Learning Games
NeurIPS 2016
Double or Nothing: Multiplicative Incentive Mechanisms for Crowdsourcing
JMLR 2016
Learning in Games: Robustness of Fast Convergence
NeurIPS 2016